RtDBrightener
Brightens the dark 3D plants and inventory icons from RtD mods (or any prefab matching your filters). Configurable brightness and saturation.
About this mod Author’s original text
RtDBrightener
Some mod assets ship darker and duller than vanilla. RtDBrightener raises the
brightness and color saturation of matching prefabs and item icons at load time.
Defaults target the RtD mods (plants, pickables, seaweed), but the filter is a
plain name list so it works for anything.
Configuration
| Setting | Default | Description |
|---|---|---|
| Brightness Gamma | 0.55 | Gamma curve for 3D materials. 1 = unchanged, lower = brighter. |
| Saturation Multiplier | 1.4 | Color saturation. 1 = unchanged. |
| Icon Saturation Boost | 2.2 | Color boost for inventory and map icons. 1 = unchanged. |
| Icon Contrast | 0.2 | S curve strength for icons. 0 = flat, 0.6 = punchy. |
| Icon Brightness Gamma | 0.45 | Light curve for icons only. Lower = brighter. |
| Icon Exceptions | Rice:0.5 | Name:Weight pairs, scales the icon effect per item. Example: Rice:0.5 |
| Name Contains | Vegetable_RtD, Pickable_RtD, Sapling_RtD, SeedRtD, SeaWeed | Prefabs and items whose name contains one of these are adjusted. |
| Brighten World Objects | true | Adjust 3D materials. |
| Brighten Icons | true | Adjust inventory icons. |
Adjust the values and relaunch. Gamma 0.5 is very bright, 0.8 is subtle.
Install
BepInEx plugin, client-side: BepInEx/plugins/RtDBrightener.dll, or via r2modman.
Credits
Built for the "Les Fous du Bus" server. RtD mods by Soloredis.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: