RootRegen
Configure Ancient Root Sap regeneration rate
About this mod Author’s original text
RootRegen
This mod allows you to configure the regeneration rate of the Sap in Ancient Roots in the Mistlands.
In the vanilla version of the game, roots regenerate Sap once every 400 seconds.
By default, this plugin changes that to be twice as fast at 200s, but this rate is configurable.
You also have the ability to either disable regeneration (roots become a non-renewable resource), or make generation instant, so the root never drains.
Configuration Options
Configuration can best be done via the ConfigurationManager plugin.
| Key | Default | Description |
|-------------------|---------|-----------------------------|
| Display Level | true | Display the % remaining sap |
| Regeneration Rate | 200s | Regenerate a sap every 200s |
Note: changes to the regeneration rate requires the roots to be unloaded and reloaded. This can be done by leaving the mistlands for some time and returning, but is most easily done by simply restarting the game.
Building
You'll need to first remove/update my assembly references in the.csproj file and set them to the paths that correspond to your machine. The post-build job will also need to be removed/updated.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.