RoofSwap

v1.0.1·Updated 2026-10-11

Hammer tool that swaps thatch roof pieces for shingle roof pieces in place: same shape, position and rotation, so nothing shifts. Shift-click swaps the whole connected roof.

About this mod Author’s original text

Roof Swap

Unlocked shingle (darkwood) roofs, but your houses still have thatch? Roof Swap adds a tool to the hammer that

replaces thatch roof pieces with the shingle piece of the same shape, at exactly the same position and rotation.

How to use

  • Equip the hammer and select Roof Swap in the build menu (type "Roof" in the filter).
  • Aim at a thatch roof piece and click: it becomes shingles.
  • Hold Left Shift while clicking to swap the whole connected thatch roof at once.

Details

  • All 12 thatch roof pieces (26°, 45°, 67°; flat, ridge, inner and outer corner) map 1:1 to their shingle version.

Both use the same material, health and support values, so building stability does not change.

  • The new piece costs its normal recipe, taken from your inventory first and then from nearby chests (player-built,

not opened by anyone, accessible to you). For a whole roof the total cost is checked first; if anything is missing

nothing changes and you see what is short.

  • The old thatch drops its materials, like removing it with the hammer.
  • Normal building rules apply: workbench in range, shingle roofs unlocked, no wards or no-build zones.

Settings

| Section | Setting | Default |

|---|---|---|

| Roof Swap | Whole roof key | LeftShift |

| Roof Swap | Max pieces per whole-roof swap | 300 |

| Roof Swap | Chest range (m) | 50 |

Notes

  • Client-side tool. The swapped roofs are normal vanilla pieces, so other players see them without the mod.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

ValheimModding-Jotunndenikson-BepInExPack_Valheim

File & checksum

Filename
RoofSwap-1.0.1.zip
File size
17.2 KiB