RKs Elevators
Working elevators!
About this mod Author’s original text
RK's Elevators
Tired of running up and down the stairs all the time? Wish there was a better way than wasting time and energy using the silly stairs? Well you are in luck! Introducing RK's Elevators! Now, you can go up or down floors with style and ease. Simply hop on the platform and activate your fantastic new elevator. Now with 3 models to choose from with 2 different heights, and 2 different styles, with more to come!
Manual Installation
Simply extract to the folder of your choice, and copy the.dll to your Valheim install/BepInEx/plugins folder.
Required
The newest version of Jotunn the Valheim Lib is required for this mod to function.
Change Notes
1.0.1 Fixed an edge case bug where if the elevator was destoryed while the player was standing on it, the player got lost in the void. XD Also fixed a sporadic issue with the simple elevator causing the players feet to drop into the ground occasionally on exiting.
-much thanks to Majestic for pointing both of these out!
Enjoying this mod?
Consider Buying me a coffee!
Need to report a bug, or would like to offer me a suggestion?
Find me on Discord.
Much thanks to Hugo the Dwarf and zarboz for their help with this mod.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: