ReviveAlliesRevived
Unofficial Valheim 1.0.7 test port of ReviveAllies. Revive downed allies before their revive window expires.
About this mod Author’s original text
ReviveAllies Revived
An unofficial Valheim 1.0 port of the original ReviveAllies mod by Ratzu.
Credits
All credit for the original mod, concept, and code goes to Ratzu.
I only updated the existing mod to restore compatibility with Valheim 1.0.
This project is not intended to claim ownership of the original ReviveAllies work.
If the original author would like this port removed or transferred, or if you need to contact me regarding this port, feel free to reach out.
Discord: cyberfire_
Compatibility
- Ported for Valheim 1.0
- Tested to load on Valheim 1.0.7
- Multiplayer revive functionality is still being tested
What it does
ReviveAllies gives players a short window to revive a downed ally before that player dies normally.
The original revive mechanics and configuration have been preserved as much as possible in this port.
Original mod
ReviveAllies — Ratzu
Please support and credit the original author for the original implementation.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: