RestlessWorkshop

v0.1.6·Updated 2026-10-12

Manage nearby production from a work-order board. Make a batch or keep essential supplies stocked.

About this mod Author’s original text

RestlessWorkshop

Install RestlessWorkshop. A board already placed in a world keeps its orders.

Make a batch. Keep a reserve.

Manage kilns, smelters and other production machines from one work-order board. The real machines keep doing the work.

(screenshot coming) — Wall-mounted work-order board beside a working smelter and kiln.

Two useful instructions

Make produces an additional quantity, then stops. Keep replenishes usable stock when it falls below your target.

Keep 30 coal accounts for nearby usable supplies and incoming production instead of asking every kiln to make another 30. Make output is reserved for its ordering player; Keep output is unreserved stock.

(screenshot coming) — Keep 30 order showing stock, incoming production and remaining shortage.

See the workshop

  • Production: search/filter products, inspect requirements and place orders.
  • Orders: coverage, incoming output, remaining work, collection and cancellation.
  • Machines: fuel, input queues and free slots.
  • Output: stored board output and its reservations.

The board supports up to eight orders. Coverage bars show quantities, not elapsed-time estimates.

Start here

  • Install Workshop with Core.
  • Build the Work-order board at a workbench from the hammer's Furniture category.
  • Place it near supported machines and supplies, open it and choose a product.
  • Set the quantity and choose Make or Keep.

Kilns, smelters, blast furnaces, windmills, spinning wheels and eitr refineries use their native conversions. Fire/fuel and capacity still matter. The stone oven stays with Cook.

Know the current rules

Dependencies must currently be ordered separately. Fuel figures in a plan are estimates. The workbench and forge still handle their own crafting; bronze, nails and gear are not automatically board products.

Finished output stays on the board. Collect reserved Make output through Orders, or take unreserved stock through Output. A chosen output chest is not implemented.

Stopping an order does not remove materials already processing inside machines. The last player to use the board takes ownership; reopen the window if control changes. Multiplayer ownership still needs broader playtesting.

Use F8 → RestlessWorkshop for the local window toggle. The Restless Valheim pack installs Workshop with the rest of the collection.

Installation and help

Requires RestlessCore, BepInExPack and Jötunn. A mod manager installs the required dependencies. Use matching released plugin versions on all clients and the server.

Player guide · Installation · Changelog · Report a problem

RestlessCore is the shared foundation. Explore the collection.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

ValheimModding-Jotunndenikson-BepInExPack_ValheimRestless-RestlessCore

File & checksum

Filename
RestlessWorkshop-0.1.6.zip
File size
4.2 MiB