Residual Remnants

v1.1.3·Updated 2026-09-13

Make consumable items like food and potions drop other items into a player's inventory when used.

About this mod Author’s original text

Residual Remnants

What, you ate the bone too?

This is a small mod that allows you to specify whether consumable items drop something into the player's inventory when consumed.

Why would I use this?

  • Want to make food like meat give the player a bone when eaten? Now you can.
  • Want to make meads and potions drop an empty bottle when used? Now you can. Empty bottle not included - but the Herbalist mod has one!

Example Configuration

All configuration can be found in maxfoxgaming.residualremnants.yml. On load, an example YML will be generated that you can modify and change to your needs.

  • RemnantPrefabName: BoneFragments

Enabled: true

Amount: 1

Probability: 1

ConsumablePrefabs:

  • CookedMeat
  • CookedDeerMeat
  • NeckTailGrilled...etc

The following configuration options are available:

  • RemnantPrefabName: The item that drops when an item is consumed.
  • Enabled: If false, turns off this drop from the config.
  • Amount: The number of the remnant to drop.
  • Probability: A number between 0 and 1. Determines how likely the item is to drop. A value of 0.5 will drop the item 50% of the time.
  • ConsumablePrefabs: A list of item prefabs that will drop this remnant.

Contact Me (Bug Reports & Suggestions)

If you have any suggestions, or experience bugs / problems using this mod please get in touch with me on my Discord.

Installation (Manual Download)

Move the 'plugins' folder from the archive to your BepInEx folder.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
Residual_Remnants-1.1.3.zip
File size
302.8 KiB