RemoveBossDropsReidr
Bosses drop no CharacterDrop loot when installed on the server and clients. Other creatures keep vanilla drops.
About this mod Author’s original text
Remove Boss Drops Reidr
A minimal Valheim mod that makes bosses drop no normal CharacterDrop loot. Non-boss creature drops remain vanilla.
Install
Install BepInExPack Valheim and this package on the dedicated server and every connecting client. Valheim can let a player's client own a boss and run its death and drop code, so every player needs the patch. Jötunn is not required. Restart the server and clients after installation.
The plugin returns an empty drop list when the game instance that owns a boss processes loot generation. It does not remove altar rewards, progression unlocks, powers, or rewards produced outside the normal character drop table.
Build
Run dotnet build -c Release in this folder. Override VALHEIM_INSTALL and BEPINEX_INSTALL MSBuild properties if the game or BepInEx assemblies are elsewhere.
Isolated test server
Run scripts\launch-test-server.ps1 to build the plugin, copy it into the Gale rpgworld client profile, provision an isolated dedicated-server copy with BepInExPack Valheim 5.4.2351, stage this plugin plus plugins/configs from rpgworld (currently ServerDevcommands), and launch with a private test save folder. Use -NoLaunch to build and stage both sides without launching the server. Restart the game client after staging.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: