Rats ModPack
Modpack made for my Friends
About this mod Author’s original text
Medium modded Modpack I made for my friends. Open for anybody to take, I believe there's like 93 Mods, I will probably be adding the updated Mods every other week.
V 1.13
Made enemies invincible, oops
V 1.10
Added a few new QOL mods
Tweaked enemy health and damage just a bit more
Added new furniture mod
V 1.10
Removed BetterUI
Tweaked some Valheim plus config options
Added EpicLoot Patch
Raised difficulty
V 1.09
Removed "KGvalheim-Valheim_Enchantment_System-1.6.9"
Added Recycling mod
Updated other mods
V 1.08
Readded Valheim plus and got rid of all smoothbrain plugins
Edited configs of BetterArchery, Valheimplus, and EpicMMO
V 1.07
Test for swapping of Mods
V 1.06
Decided to remove Valheim Plus. It breaks way too many plugins and its ultimately better to just remove.
V 1.05
Added a couple new mods
V 1.04
Removed some conflicting Mods
V 1.03 changes:
Updated Smoothbrain-Cooking to - 1.1.16
Fixed Modpack from saying it's missing a dependency string, as there was a type in the BepInEx string.
Added ComfyMods-Enhuddlement
Added southsil-SouthsilArmor
Added KGvalheim-Soulcatcher_JC_KG_Additions
Added Smoothbrain-Exploration
Added warpalicious-More_Ore_Deposits
Added blacks7ar-WeaponAdditions
Added RustyMods-Almanac
Added blacks7ar-CookingAdditions
Added Neobotics-HUDCompass
Changed Modpack picture
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: