Quickstep
Replace dodging roll animation with quickstep. Customizable by weapon types and custom prefabs.
About this mod Author’s original text
Quickstep
Ever wanted your viking to be more fast paced?
By default quickstep only enabled for knives and unarmed (currenly only Flesh rippers).
But you can enable whatever weapon class you want.
If you perform quickstep with shield equipped then invincibility frames will be lowered (configurable) and by default it is first 60% of dash time.
By default quickstep is restricted with tower shields.
Features:
- set dash time and force if you're not satisfied with default behaviour
- set invincibility time for quickstep with shield (by default first 150 milliseconds of 250 milliseconds full dash)
- set stamina usage multiplier and dash cooldown
- perform regular dodge on double click
- restrict quickstep usage with different options (shields, items equipped, status effects active or missing)
- server synced config
Installation (manual)
Extract Quickstep.dll file to your BepInEx\Plugins\ folder
Configurating
The best way to handle configs is Configuration Manager.
Or Official BepInEx Configuration Manager.
Dependencies
- BepInExPack Valheim 5.4.2350
- ConditionalConfigSync 1.0.5
Install ConditionalConfigSync as a separate dependency; do not copy its DLLs into this mod's package.
Donation
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Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: