QuickPing

v1.0.6·Updated 2026-09-28

Valheim 1.0 revival of QuickPing by Atopy. Ping objects to see floating names, auto-pin resources, and mark locations with a tracer beam.

About this mod Author’s original text

QuickPing

Ping smarter. Mark what matters. Keep exploring.

QuickPing turns Valheim's basic ping into a proper exploration tool. Point at something, ping it, and QuickPing shows you what you're looking at with clear world-space text, visual effects, sound, and smart map pins for useful targets.

No more opening the map and trying to remember where that copper vein, dungeon, tar pit, portal, or Leviathan was.

Features

  • Ping what you're looking at and get a readable world-space label.
  • Automatically pin useful targets such as resources, dungeons, camps, ruins, landmarks, portals, tar pits, drake nests, and more.
  • Force-pin anything when QuickPing doesn't normally consider it pin-worthy.
  • Pin Editor lets you rename a pin and choose its minimap icon.
  • Portal support keeps portal pins useful by using portal tags.
  • Tracked pins can disappear with destroyed resources/objects, so your map stays cleaner.
  • Multiplayer-ready pings for players using QuickPing.
  • Tracer beam makes distant pings easy to spot through terrain and forests.
  • Optional rising wisp effect as an extra visual marker.
  • Directional whistle sounds make pings easier to locate by ear.
  • Optional distance readout below the ping label.
  • Cleaned-up names turn internal Valheim object IDs into readable labels.

QuickPing is meant to help you explore without constantly stopping to manage the map.

Default Controls

| Key | Action |

| --- | --- |

| Z | Ping where you're looking. Recognized useful targets can be pinned automatically. |

| Y | Force-pin whatever you're looking at. |

| Alt + Y | Open the Pin Editor to rename the pin and choose an icon. |

| Enter | Confirm the Pin Editor. |

| Escape | Cancel the Pin Editor. |

All keybinds can be changed in the config.

What Gets Auto-Pinned?

QuickPing recognizes a growing set of useful Valheim targets, including things such as:

Resources

Copper, tin, silver, muddy scrap piles, berries, mushrooms, thistle, cloudberries, dragon eggs, guck, giant remains, flametal-related resources, and more.

Locations & Landmarks

Dungeons, caves, crypts, Fuling camps, tar pits, ruins, towers, villages, swamp structures, stone formations, drake nests, boss locations, Mistlands/Ashlands landmarks, and other recognizable world locations.

Special Targets

Portals, campfires, hearths, bonfires, and Leviathans / floating Abyssal Barnacle islands.

If something isn't recognized, you can still press Y and pin it manually.

Visual Ping Effects

By default, QuickPing can place a tall tracer beam at the ping location so it is easy to find from a distance.

The config also includes:

  • Beam on/off
  • Optional rising wisp
  • Wisp brightness
  • Ping text height
  • Text offset toward the camera
  • Optional distance display
  • Optional raw Location debug text for troubleshooting or discovering unrecognized Valheim locations

The beam and wisp can be enabled together if you want maximum visibility.

Ping Sounds

QuickPing includes several whistle sounds and randomly chooses one when you ping.

The sound system is distance-aware:

  • nearby pings play at the configured QuickPing volume;
  • distant pings gradually become quieter;
  • a configurable minimum volume prevents far-away pings from becoming inaudible.

The whistle can be disabled entirely in the config.

The optional wisp's original Valheim sound is disabled by default so it doesn't add unwanted audio.

Multiplayer

QuickPing does not require everyone on a server to install it just to join.

For the full QuickPing experience — including enhanced world text, effects, and QuickPing-specific ping information — each player who wants to see those features should have the mod installed.

Installation

Mod Manager

Install QuickPing through, Hexium, or your preferred compatible Valheim mod manager.

Required dependencies should be installed alongside it:

  • BepInExPack for Valheim
  • Jötunn

Manual Installation

  • Install BepInEx for Valheim.
  • Install Jötunn.
  • Copy the QuickPing plugin folder into your Va

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
QuickPing-1.0.6.zip
File size
459.5 KiB