Quick Pin

v1.0.3·Updated 2026-08-13

QuickPin - Hold to Pin Resources. Hold the Use key on a resource or point of interest to instantly add a map pin. Fully configurable, with an extensible item allowlist via XML.

Screenshots 2 screenshots

About this mod Author’s original text

QuickPin — Hold to Pin Resources

Press and hold the Use key on a resource or point of interest to instantly add a map pin. Fully configurable, with an extensible item allowlist via XML.

  • Hold-to-pin action with a circular progress indicator on the crosshair.
  • An extensible allowlist of pinnable items via FrostJack.QuickPin_Items.xml.

Configuration

Config file: Valheim/BepInEx/config/FrostJack.QuickPin.cfg

Keys:

  • General.HoldDuration (float, seconds) — how long you must hold Use to pin. Default: 1
  • General.ShowHoldHint (bool) — show or hide the "[HOLD E] Tag Location" hint line. Default: true

In-Game Console Commands

Open the Valheim console with F5:

  • quickpin_showhint on|off — Toggles the hint line in the hover text.
  • quickpin_holdduration — Sets hold duration in milliseconds (100–10000). Example: quickpin_holdduration 1000

If you call a command without arguments, it prints the current value.

Items XML (Allowlist)

File: Valheim/BepInEx/config/FrostJack.QuickPin_Items.xml

Notes:

  • item ID (case-insensitive): You can find IDs on the Valheim Wiki (Item IDs page) or by inspecting prefabs.
  • name: is the map pin label.
  • enabled: toggles whether the item is included.
  • You can add, remove, or disable items as you like.
  • Restart the game after editing to reload the list.

In-Game Screenshots

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
Quick_Pin-1.0.3.zip
File size
175.6 KiB