QualityStars
Shows item quality as stars instead of the orange number. Gear only, client-side, configurable.
About this mod Author’s original text
Quality Stars
Shows item quality as stars instead of the small orange number in your inventory slots.
A quality 3 item gets three stars, quality 4 gets four.
- Client-side only - the server does not need it, other players are not affected.
- No dependencies except BepInEx.
- Only gear gets stars: weapons, bows, shields, armor, tools, torches and utility items.
- Shown in inventory and container grids; tooltips and hotbar are unchanged.
Installation
Put QualityStars.dll into BepInEx/plugins.
Configuration
BepInEx/config/morbi.qualitystars.cfg
| Setting | Default | Description |
|---|---|---|
| Enabled | true | Turn stars on/off (off = vanilla number) |
| StarSize | 11 | Size of one star in pixels |
| Spacing | 0 | Gap between stars |
| Color | #FFB75C | Star color (HTML color) |
| OffsetX / OffsetY | -2 / -2 | Shift the star row from the slot's top-right corner |
| Shadow | true | Thin dark shadow behind the stars |
Changes apply live if you edit the file while the game runs (or via a config manager).
Source
Harmony postfix on InventoryGrid.UpdateGui; the vanilla quality text is only hidden (not removed), stars are generated at runtime.
_Parts of this mod were created with the help of AI (Claude by Anthropic)._
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: