Quads Ziplines

v0.3.3·Updated 2026-10-12

Ziplines (zip line): build two posts, even kilometres apart, run a rope between them and ride it downhill hanging from your axe. Fast travel across valleys and down mountains, saved with the world.

About this mod Author’s original text

🪢 Ziplines

Version 0.2.2 · all the mods · install it (r2modman, Mod Manager) or the in-game mod manager (F7)

Build two Zipline Posts (hammer, Misc) and link them with E: a rope runs between them, up to kilometres long. It only runs downhill. Press E

on the higher post, hook your axe over the rope and hang from its handle, both hands on it and your feet dangling, and slide down with the

view widening and the wind rising; longer lines are faster. Jump lets go. Everyone in the world needs it, and restart after installing.

📸 Screenshots

A Zipline Post on the roof, its rope rising out over the bay

Riding down the line, hanging from your axe

The Zipline Post

🔍 How it works

Ziplines: build two posts, run a rope between them and ride it, hanging from your axe.

What is in it

  • The Zipline Post is in the hammer menu (Misc). Build one, build another (a line can be kilometres long), press E on the first and then on the other, and a rope runs between them.
  • A line only runs downhill: press E on the higher post to ride. You hook your axe over the rope and hang from its handle with both hands, feet dangling. Without an axe (or with the setting off) you hang from a wooden triangle instead.
  • You are lifted to the rope and slide along it, faster downhill and faster on longer lines, the view widening and the wind rising, and are eased down at the far end. Press jump to let go. Shift+E on a post takes its line down.
  • A line has to be rideable: it must fall enough, your feet must clear the ground all the way and nothing may stand in the way; if not, it says why.
  • The lines are saved with the world (each post keeps its partner's place, so the far end need not be loaded), and others see you glide.

Settings: longest line, slope, speed (and a percentage to slow the whole ride), how far you hang below the rope, the widening view, the wind and its volume, and whether you need an axe.

Everyone in the world needs it installed (the post is a building piece: a game without the mod deletes it when its area loads). Restart after installing.

⚙️ Settings

In BepInEx/config/com.quad.ziplines.cfg (made the first time the game runs with the mod).

Lines

| Setting | Default | What it does |

|---|---|---|

| MaxLength | 12000 | The longest a zipline can be (metres). A line remembers where its other end is, so the far post does not have to be loaded: the world around you loads as you ride. In multiplayer the server's value applies. |

| MinSlope | 0.005 | How much a line must fall to be ridden, as a part of its length (0.005 is 5 m in every 1000). A line only runs downhill, from its higher post to its lower. In multiplayer the server's value applies. |

Riding

| Setting | Default | What it does |

|---|---|---|

| LongLinesFaster | true | The longer the line, the faster you go (up to eight times), so a line of kilometres takes minutes, not an hour. You slow down for the last stretch either way. In multiplayer the server's value applies. |

| TopSpeed | 24 | How fast you go downhill at the most (metres per second). In multiplayer the server's value applies. |

| MinSpeed | 5 | How fast you go on the flat or uphill at the least (metres per second). In multiplayer the server's value applies. |

| HangBelowRope | 2.5 | How far below the rope your feet hang (metres): your arms reach up to the handle, so this is about your height plus a little. |

| NeedAnAxe | true | You hook an axe over the rope and hang from its handle, so you need one with you to ride. Off, you hang from a wooden triangle instead. In multiplayer the server's value applies. |

| SpeedPercent | 50 | How fast the whole ride is, as a percent of the standard speed (50 is half as fast, 200 twice). In multiplayer the server's value applies. |

| WindVolume | 0.12 | How loud the wind is at full speed (0 to 1). |

| WideView | true | The view widens as you speed up, for the feel of it. |

| WindSound | true | The sound of the wind, rising with your speed. |

👥 Playing together

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
Quads_Ziplines-0.3.3.zip
File size
236.9 KiB