PrefabScaler
Allows you to change the scale of prefabs using the config
About this mod Author’s original text
PrefabScaler
About
PrefabScaler allows you to increase or decrease the scale of prefabs.
It also exports all available prefabs to PrefabList.txt in the same folder where the DLL is located.
Manual Installation
This mod requires BepInEx.
This is a client-side mod, and not everyone needs to use it when playing multiplayer.
Feature Overview
BepInEx Config
The config file is generated at BepInEx/config/Verluer.PrefabScaler after the first launch.
To change the size of a prefab, write the Scale Prefabs parameter in the config file using the following format:
bonfire:5,Greydwarf:0.5,Troll:0.5
This example will increase the bonfire by 5 times and reduce the Greydwarf and Troll by half.
PrefabList only unloads prefabs when entering the game world.
Links
- GitHub: [
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: