PotteryBarn
Public build extension that adds existing game prefabs to the Hammer.
About this mod Author’s original text
PotteryBarn
Public build extension that adds existing game prefabs to the Hammer.
Instructions
- New prefabs (that exist in the game) will be available to build!
- You might need to pick-up/drop a stone/wood/resource to have the recipe trigger.
Creator Shop Functionality
- Player may only break down creator shop places they have placed themselves.
- This is to ensure world generated items cannot be broken down for mats farming.
- World generated pieces will drop the same vanilla material drop table when broken with attacks/damage.
Changing the ArmorStand pose
- The ArmorStands have 15 different poses available!
- There is a Change Pose switch at the base of the stand.
ArmorStand Incompatibility with MagicaCloth
- The unused ArmorStand prefabs ArmorStand_Male and ArmorStand_Female are incompatible with the new MagicaCloth
added in 1.0 release.
Unity will crash* (in vanilla) if any items with MagicaCloth (such as capes) are attached to these prefabs.
- There is logic in place to prevent attaching incompatible items to these prefabs (it will log a warning).
Notes
- See source at: GitHub/ComfyMods.
- Looking for a chill Valheim server? Comfy Valheim Discord
- PotteryBarn icon created by @jenniely jenniely.com
Dependencies
- Jotunn-v2.30.1
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Dependencies
Install these first, or the mod will not work:
denikson-BepInExPack_ValheimValheimModding-Jotunn