PotentialDraught

v1.3.10·Updated 2026-09-26

A server-synchronized potion that temporarily improves Forge of Potential success odds while preserving break risk.

About this mod Author’s original text

Potential Draught

Potential Draught adds a craftable Draught of Tempered Potential to Valheim 1.0.

Drinking it grants a timed status effect that improves Forge of Potential refinement odds.

Failures still use Valheim's normal outcome and can destroy the upgraded item.

Defaults

  • Potion success chance: 75% (compiled into the mod)
  • Break/destruction chance: 10% (compiled into the mod)
  • Non-breaking failure with level reduction: 15%
  • Duration: 5 minutes (compiled into the mod)
  • Crafted at: Cauldron level 3
  • Recipe: 10 Honey, 5 Bloodbag, 5 Dragon Tear, 5 Greydwarf Eye
  • Recipe output: 1 potion
  • Stack size: 10
  • Forge of Potential upgrade time while active: 50% of normal
  • Normal Forge of Potential maximum: level 25 by default, configurable by the server

Multiplayer and configuration

This mod requires BepInEx 5 and Jotunn 2.30.2. Install the mod and Jotunn on the dedicated

server and on every connecting client. Jotunn rejects missing or mismatched copies.

The 75% success chance, 10% break chance, and five-minute duration are fixed in the

plugin and have no client or server settings. As with Valheim's normal inventory

crafting, required mod matching is not protection against a deliberately rewritten

client or cheat framework.

Admin potion

The admin potion has no recipe and is not added to any crafting station. With

devcommands enabled, spawn it by its item ID:

spawn PotionPotentialDraughtAdmin 1

It lasts five minutes, gives the Forge of Potential a 100% success chance with no

failure outcome, and reduces its upgrade time to roughly 1% of normal. If both

effects are active, the admin potion takes priority.

By default, only the server host and configured administrators can consume the

admin potion. A host or administrator can grant a currently connected player

persistent permission by name, or revoke it immediately:

allowadminpotion

disableadminpotion

After typing either command followed by a space, console autocomplete lists the

currently loaded players. Player-name matching is case-insensitive.

Permissions are stored by stable network identity in the server configuration,

so they survive reconnects and character-name changes. The player must be connected when

either command is entered so the server can resolve that ID.

To add several upgrade levels with one Forge click, enable devcommands, drink the

admin potion, and set the desired increase before clicking upgrade:

potentiallevels 10

The command accepts any positive whole number and has no configured maximum. It

applies only to your next admin-potion Forge upgrade, then automatically resets to

one level. The Forge charges the normal resource amount for the resulting target level.

An explicitly armed potentiallevels command can take that one upgrade past the

normal level-25 cap.

To change the normal Forge upgrade cap while playing, a host or administrator can run:

maximumitemquality 50

The value is saved in the server configuration and synchronized to connected clients.

Adaptive Creature Scaling 1.3.1 or newer detects the live value and recalculates its

health and damage tier automatically.

An administrator can remove every admin potion held by other currently connected

players and from world storage, including chests, without removing their own:

purgeadminpotions

The command reports its server-authorized result after scanning world storage and

dispatching the inventory purge. Offline character inventories cannot be changed

because Valheim stores them in each player's local character save.

Potential glow colors

  • Levels 5-9: blue
  • Levels 10-14: green
  • Levels 15-19: purple
  • Levels 20-24: gold
  • Levels 25-29: red
  • Level 30 and higher: bright arcane magenta

The same tier color appears around the complete item-slot box in inventory,

container, and hotbar displays. The layered rectangular frame pulsates smoothly,

and a solid tier-colored background sits behind the unchanged item artwork.

Level-30 slots use the same bright-magenta glow as the world-item eff

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
PotentialDraught-1.3.10.zip
File size
154.9 KiB