PortalTracking

v1.0.0·Updated 2026-09-21

See all portals on the map - wood and stone! Names show as labels. Single player or multiplayer. Enjoy!

About this mod Author’s original text

PortalTracking

Forgot where you dropped a portal? See every portal on the map - wood and stone - from anywhere on the server.

If a portal has a tag, that name shows next to the icon on the world map.

Install (multiplayer / dedicated)

  • Open r2modman Mod Manager → Valheim.
  • Install BepInExPack_Valheim if you do not already have it.
  • Online → search DevDonkey-PortalTracking → Install on your client profile.
  • Install the same package on your dedicated server profile (or copy PortalTracking.dll into the server BepInEx/plugins/ folder).
  • Restart the server, then launch the game through the mod manager.

If client and server builds get out of sync, you will see an in-game warning asking you (or the host) to update.

Install (singleplayer)

Same package via r2modman is enough - the local host acts as the server.

Manual: put PortalTracking.dll in BepInEx/plugins/ (needs BepInExPack_Valheim).

How to use

  • Place portals as usual (wood or stone).
  • They appear on the minimap and full world map for everyone with the mod.
  • Set a portal tag with E (vanilla) - that name shows under the pin on the large map.
  • Nearby portals merge into a single Hub pin at their center.

Config

Edit BepInEx/config/matthb1.portaltracking.cfg (created on first launch).

| Option | Default | Description |

| --- | --- | --- |

| ShowPins | true | Show portal pins on the minimap and world map. |

| ShowUntagged | true | Show pins for portals with no tag yet. |

| SyncInterval | 3 | Seconds between server portal syncs (1-30). |

| ClusterHubs | true | Merge nearby portals into a single Hub pin. |

| HubRadius | 50 | Horizontal meters - portals in this range share one Hub (0-500). |

| HubIcon | Wood | Hub pin icon: Wood or Stone. |

| ServerOverridesClient | true | Server only: push ClusterHubs, HubRadius, and HubIcon to clients. |

ShowPins stays local. When ServerOverridesClient is on, hub settings come from the server.

Portals tracked

  • Portal (portal_wood)
  • Portal - Stone (portal_stone)

Notes

  • Source: github.com/MattHB1/valheim-portal-tracking
  • Other mods: DevDonkey
  • Changelog: CHANGELOG.md

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
PortalTracking-1.0.0.zip
File size
189.7 KiB