PortalTracking
See all portals on the map - wood and stone! Names show as labels. Single player or multiplayer. Enjoy!
About this mod Author’s original text
PortalTracking
Forgot where you dropped a portal? See every portal on the map - wood and stone - from anywhere on the server.
If a portal has a tag, that name shows next to the icon on the world map.
Install (multiplayer / dedicated)
- Open r2modman Mod Manager → Valheim.
- Install BepInExPack_Valheim if you do not already have it.
- Online → search DevDonkey-PortalTracking → Install on your client profile.
- Install the same package on your dedicated server profile (or copy PortalTracking.dll into the server BepInEx/plugins/ folder).
- Restart the server, then launch the game through the mod manager.
If client and server builds get out of sync, you will see an in-game warning asking you (or the host) to update.
Install (singleplayer)
Same package via r2modman is enough - the local host acts as the server.
Manual: put PortalTracking.dll in BepInEx/plugins/ (needs BepInExPack_Valheim).
How to use
- Place portals as usual (wood or stone).
- They appear on the minimap and full world map for everyone with the mod.
- Set a portal tag with E (vanilla) - that name shows under the pin on the large map.
- Nearby portals merge into a single Hub pin at their center.
Config
Edit BepInEx/config/matthb1.portaltracking.cfg (created on first launch).
| Option | Default | Description |
| --- | --- | --- |
| ShowPins | true | Show portal pins on the minimap and world map. |
| ShowUntagged | true | Show pins for portals with no tag yet. |
| SyncInterval | 3 | Seconds between server portal syncs (1-30). |
| ClusterHubs | true | Merge nearby portals into a single Hub pin. |
| HubRadius | 50 | Horizontal meters - portals in this range share one Hub (0-500). |
| HubIcon | Wood | Hub pin icon: Wood or Stone. |
| ServerOverridesClient | true | Server only: push ClusterHubs, HubRadius, and HubIcon to clients. |
ShowPins stays local. When ServerOverridesClient is on, hub settings come from the server.
Portals tracked
- Portal (portal_wood)
- Portal - Stone (portal_stone)
Notes
- Source: github.com/MattHB1/valheim-portal-tracking
- Other mods: DevDonkey
- Changelog: CHANGELOG.md
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: