PK1 0 Modpack
PK1.0 server modpack - QoL + standalone mods for Valheim 0.221.12. Server: 192.168.1.48:2456
About this mod Author’s original text
PK1.0 Modpack (Valheim)
QoL + standalone modpack for the PK1.0 server (192.168.1.48:2456, password Shoebox$321).
Requires Valheim 0.221.12. Crossplay OFF - join by IP.
Install
- Install r2modman (or Mod Manager).
- Import this modpack (publish code or local file).
- Launch Valheim via the mod profile, select Join IP, enter 192.168.1.48.
- Password: Shoebox$321
Mods included
Azumatt: AAA_Crafting, AzuAutoStore, AzuCraftyBoxes, SearchableBuildMenu, TrueInstantLootDrop
MorePins, StumpsAreOneHp, SlopeCombatAssistance, EternalFire, EnvironmentalAwareness,
ServerSideMap, AdvancedTerrainModifiers, Seasons (+ConditionalConfigSync), Compass,
ConfigurationManager, ExtraSlots, Firefly, MyLittleUI, ProtectiveWards,
CombatOwner, CreatureLevelAndLootControl, Farming, Foraging, Groups, ServerCharacters,
SmoothSave, SteadyRegeneration, TargetPortal, EpicMMOSystem, WackysDatabase,
ZenBossStone, ZenWorldSettings, Zen_ModLib, Jotunn, JsonDotNET, YamlDotNet, BepInExPack.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: