PixelMapIcons
Over 70 hand-drawn Valheim themed pixel art icons to use as map pins!
Screenshots 3 screenshots
About this mod Author’s original text
Pixel Map Icons
A collection of hand-drawn Valheim themed pixel art icons to use as map pins!
These icons were designed to work in conjunction with KGvalheim's MoreMapPins but by renaming them you can make them fit in almost any mod that adds map pins.
I'll try to update this mod everytime I'm done with a biome's icon set.
Feel free to use the (Github Issue Page) to request icons or suggest changes to existing ones.
If you are not sure what each icon is supposed to be, here is a list of the original file names for each icon.
Warning: This icon pack will override the icons you already have at MoreMapPins' config folder.
Map icon categories (until now)
| 1-20 | 21-50 | 55-100 | 101-200 | 201-300 | 301-400 | 403-500 | 901-999 |
|-------|---|---|---|---|---|---|---|
| Generic Pins | Dungeons | World Structures | Ores | Monsters and Creatures | Plants | Resources | Utilities |
Screenshots (Click to expand)
License and credits
The code is released under the GNU General Public License v3.0.
The artwork (created by TheOllix) is distributed under the Creative Commons Attribution 4.0 International (CC-BY-4.0) license.
All credits for the original code goes to KGvalheim, thank you for your fantastic mod!
Changelog
Latest - 1.4.5
- Total number of icons: 70
- Added anchor (requested by u/MaximilianPs) icon.
- Added Abomination (Swamp).The Abomination icon was hard to figure out because the monster is huge, so I went with its "passive form" aka hollow stump that releases green toxic gases xD
- Updated the mod and artwork's license
Previous changelogs (Click to expand)
1.4.3
- Added campfire and reworked fire geyser icon to better match the in-game object (requested by u/OldGrowler89)
- To avoid conflicts, Structures now start at 55, your already placed icons should not change
1.4.2
- I messed up again, the 401 & 402 icons were conflicting with EpicLoot
- Now the Resources start at 403
- Added placeholders for future resource icons like wood (403-408)
1.4.1
- I messed up the icons IDs, should be fixed now
1.4.0
- Added all ores that were missing
- Added a more natural version of each ore
- Added a new lava inspired dragon egg
1.3.0
- Added 5 mountains themed pins for a total of 50
1.2.1
- Fixed the pin icons that were missing white pixels
1.2.0
- Added 8 swamp themed pins for a total of 45
1.1.1
- Added 8 pins and made a list with all icon names
1.0.1
- Updated Icon
1.0.0
- First upload - Meadows and Generic icon
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Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: