Pit Viper Modpack

v1.0.1·Updated 2025-11-01

Modpack for the Pit Viper community

About this mod Author’s original text

1.0.0

Initial Release

1.0.1

Mods Updated:

-OdinCampsite 1.6.1

-OdinHorse 1.5.0

-World_Advancement_Progression 0.3.8

-SpeedyPaths 1.0.9

-AAA_Crafting 2.1.4

-Jotunn 2.27.0

Mods Added:

-Plateautem 0.3.9

-BowPlugin 1.8.5

-EpicPatches_EpicLoot 0.1.1

-EpicLootPatching_BowPlugin 0.0.420

-MagicBows 1.1.7

-EpicLootPatching_MagicBows 0.0.420

-BowsBeforeHoes 1.3.11

-OdinArchitect 1.5.7

-TeleportEverything 2.9.0

-Recycle_N_Reclaim 1.3.8

-SouthsilArmor 3.1.8

-AzuMiscPatches 1.2.8

MorDoor 2.1.0

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

Azumatt-DeezMistyBallsSmoothbrain-Explorationblacks7ar-OreMinesSoloredis-RtDOceanSoloredis-RtDOceanFoodsAzumatt-FirstPersonModeOdinPlus-OdinCampsiteSmoothbrain-PassivePowers

File & checksum

Filename
Pit_Viper_Modpack-1.0.1.zip
File size
87.8 KiB