Pit Viper Modpack
Modpack for the Pit Viper community
About this mod Author’s original text
1.0.0
Initial Release
1.0.1
Mods Updated:
-OdinCampsite 1.6.1
-OdinHorse 1.5.0
-World_Advancement_Progression 0.3.8
-SpeedyPaths 1.0.9
-AAA_Crafting 2.1.4
-Jotunn 2.27.0
Mods Added:
-Plateautem 0.3.9
-BowPlugin 1.8.5
-EpicPatches_EpicLoot 0.1.1
-EpicLootPatching_BowPlugin 0.0.420
-MagicBows 1.1.7
-EpicLootPatching_MagicBows 0.0.420
-BowsBeforeHoes 1.3.11
-OdinArchitect 1.5.7
-TeleportEverything 2.9.0
-Recycle_N_Reclaim 1.3.8
-SouthsilArmor 3.1.8
-AzuMiscPatches 1.2.8
MorDoor 2.1.0
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: