PingTweaks
Improves the appearance and behavior of pings.
About this mod Author’s original text
PingTweaks improves the appearance and behavior of pings.
- Pings are not broadcast to other players without a modifier key
- Pings may be created as persistent with a modifier key (persistent broadcast allowed)
- A player may cancel their ping by pinging it again (not networked)
- Map marker pings show the marker text, if any
- Pings are sent and map markers are created with reasonably accurate elevation values
- Pings show distance in meters
- Transient ping duration is adjustable
- In-world ping text color is adjustable
- Pings from other players may be pinned by double-clicking on them (persistence optional)
PingTweaks is client-side but works better when all clients have it.
Changelog
1.0.7
- Update for 1.0.7 (Deep North)
1.0.6
- Update for 0.221.4 (Call To Arms)
- Add persistent pings
- Improve ping positions below sea level
- Fix exception computing distance during disconnection
1.0.5
- Add ping duration option
1.0.4
- Update for 0.220.3 (Bog Witch)
1.0.3
- Update for 0.217.46 (pre-Ashlands)
- Always send pinged marker text
- Create map markers with an appropriate Y coordinate
- Align pinged map markers to their exact location
- Add distance to ping text
- Add in-world ping text color option
- Pings from other players may be pinned by double-clicking on them
- Remove chat box suppression as the problem was fixed in the base game
- Remove mostly useless and obsolete peer ping suppression option
1.0.2
- Update for 0.214.2
1.0.1
- Resolve localized marker text
1.0.0
- Initial release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Dependencies
Install these first, or the mod will not work:
denikson-BepInExPack_Valheim