PinAssistant
An assistant for pinning objects easily or automatically, changing colors of your pins, searching pins, and replacing pins
Screenshots 8 screenshots
About this mod Author’s original text
If you like Pin Assistant, feel free to support me!
Here's my Ko-fi page!
and you can PayPal.me as well!
I figured I could add a donation page here, but remember, you are not obligated to donate.
I don't know much about foreign wallets, I only know PayPal and ko-fi, let me know if you have other suggestions!
Preview
Preview alt
Mod Introduction
Tired of having to manually pin objects and would rather just want to solve it with a click of a button? Maybe you'd rather automaticaly pin the objects you look at. You found an object of interest and you plan to retrieve it later, but got lazy pinning them and lost them? Need a Dandelion or Thistle for your brews but became unfindable cause you're now searching for it? Perhaps you forgot where you mined that chunk of copper and you can't find it anymore cause it blends in with the environment.
Pin Assistant is the game-changing mod you've been waiting for. It's the ultimate solution for all adventurers, explorers, crafters, gatherers, and farmers who want to stay organized without the hassle of manual object pinning.
Ensuring you stay focused on what matters most to you. Whether it's rare herbs for your magical brews or valuable resources for crafting, your Pin Assistant will do the tracking for you.
User Friendly Design
Tailored for both casual and technical players who wants to modify their pins to exactly do what you want. Not sure what to do? just look at an object press Ctrl + T and it will automatically fill the values for you, then click Track.
Customizable Pinning
Use your Pin Assistant for your specific needs.
Customize the entry to how you want the pin to appear, a boss icon? a fire? is the pin crossed off? or maybe even its colors! To easily determine which is which so you won't have a hard time figuring out what pin are you exactly looking at.
Customizable Behavior
Customize your entries to choose what it wants. Only search a specific object, pin multiple objects on just one entry, delete on pins associated with entry on log out, and many more!
Many configuration combinations for you to think about!
Lightweight Plugin
Efficient auto pin and tracking system
Even though you might think that this is a pretty heavy system with the complex logic it has. It wouldn't, except for Valheim's pin system, that's not on me anymore. Although, the color system's performance is based on how many colored pins you have, but it's really negligible (I did my best to optimize it a lot). If you worry about performance you can increase the tick rate in the settings, but its performance impact is also negligible.
Technical stuff: Most of the system uses dictionaries especially the tracked entry system which uses TrieNode Dictionary, which means it won't harm the performance when the mod has an object that needs to be ran through the list of entries to check, (imagine those auto complete systems in searching on your computer)
Features
GUI
A Valheim style UI for you to easily manage your tracked objects
GUI alt
Auto Pinning
Too lazy to create pins by yourself? No problem! Just create an entry for an object and this mod will do everything for you.
Manual Mode/Quick Pin
Don't like the auto pin feature? That's ok! You can disable it and use the 'Pin Object' keybind. Although, be sure to track the object first before you can use the pin key!
ID Filter
You can also set the entry to only find objects that are named exactly to what you've set, this means you'll be able to choose which specific type of object variation you want to be pinned, Crypt1? Crypt2? or if you want all the variations, just set the ID to Crypt.
Blacklisting
However this means Sunken Crypts would also be included in the detection, that's where the Blacklist feature is needed. Add 'sunken' to the entry with crypt ID, and this would only allow non-Sunken Crypts to be pinned on that entry.
Blacklisting Sunken Crypts from Tracked Crypt Entry alt
Redundancy Feature
If you think your pin might clutter cause the objects are grouped to
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: