PickupBlacklist
Toggle whether or not your character picks up a specific item without needing to completely turn off auto-pickup. Can be done simply by clicking on the item to blacklist in your inventory, with comman
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About this mod Author’s original text
Pickup Blacklist
Toggle whether or not your character picks up a specific item without needing to completely turn off auto-pickup.
Can be done simply by clicking on the item to blacklist in your inventory, with commands, or editing the configuration file.
Commands
blacklist - displays items on current blacklist
blacklist clear - clears all items from blacklist
blacklist ItemPrefabName - adds item to the blacklist by prefab name
whitelist ItemPrefabName - removes item from the blacklist by prefab name
setblacklistkey - remaps the Blacklist Key to the next key pressed
Toggle From Inventory GUI
To toggle whether or not an item in your inventory is on the blacklist, simply hold down the Blacklist Key (LeftAlt by default) and click on the item while your inventory is open.
Toggle Using Commands
To add an item to the blacklist using commands, use:
blacklist ItemPrefabName
To remove an item from the blacklist, use:
whitelist ItemPrefabName
For example, blacklist TrophyGreydwarf will add the Greydwarf Trophy to the blacklist so it will not be picked up unless done so manually.
Item prefab names can be found on the wiki as Internal ID, and are case sensitive.
Configurations
[Controls]
Keybind to add/remove items from blacklist from clicking on the item in the inventory gui.
Setting type: KeyboardShortcut
Default value: LeftAlt
[General]
List of item prefab names to exclude from auto-pickup separated by commas.
Setting type: String
Default value:
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: