PathOfValheiman TreePresets
Adds up to 3 saveable and loadable presets for the Path of Valheiman passive skill tree and the ability to locally export the node tree.
Screenshots 2 screenshots
About this mod Author’s original text
Tree Presets (for Path of Valheiman)
Special thanks to: Medvedam & Myayzavrrram
Description
This mod adds three slots for saving passive skill tree configurations ("presets") from the Path of Valheiman mod (by treextr).
It allows you to save your current skill allocation and also enables the local export and import of builds.
Features:
- You have access to 3 preset slots for the node tree.
- Export and import local tree presets (especially useful for those without Discord access).
- Add descriptions to your guides.
- If, like me, you are bothered by the Discord banner that keeps popping up, you can disable it.
Note:
This mod was originally developed for my personal use and was intended to serve as a skill tree manager. However, the author (treextr) has already implemented this feature in their own mod. I still find it more convenient to export builds as files rather than code. Perhaps others will find this mod useful as well.
I do not plan to provide further updates for the mod (though it will likely remain compatible with PathOfValheim for a long time). However, if you have any suggestions or encounter bugs, please let me know here: link
License & Credits:
This plugin does not contain or redistribute any code from Path of Valheiman — it only calls its public API, adhering to the original mod's license terms.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: