Passive Forsaken Powers JvL
JvL port of PassiveForsakenPowers
About this mod Author’s original text
Digitalroot.Valheim.PassiveForsakenPowersJvL
Summary
JvL port of PassiveForsakenPowers
License
GNU Affero General Public License v3.0
Details
All of the Forsaken Powers are now passive effects that don't expire.
By default, PowerAmount is set to One so only the currently selected Power will be active
- Setting PowerAmount to One will allow only the currently selected Power will be active, and can be changed the same way as normal, by visiting the standing stones at the spawn point and interacting with a different Forsaken trophy.
- Setting PowerAmount to All will allow you to have all of your currently acquired powers active at once.
Dependencies
- BepInExPack Valheim
- Jotunn (JVL)
Installation (manual)
- Download the latest release archive (zip) file.
- Extract the archive into <Steam Location>\steamapps\common\Valheim\BepInEx\plugins
Configuration
| Config | Category | Value | Desc |
| --- | --- | --- | --- |
| ModEnabled | General | true | Enable the mod. |
| ModEnabled | General | false | Disable the mod. |
| PowerAmount | General | One | Only apply a single power that you select at the standing stones |
| PowerAmount | General | All | Apply all unlocked Forsaken Powers |
Issues/Questions/Bugs
- Use the repo issues tab above.
Support Me @
Digitalroot can be found in the Valhalla Legends Discord
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: