Pacifist

v0.1.1·Updated 2022-02-05

Removes blood and death effects from the game

About this mod Author’s original text

Pacifist

About

Removes blood, hit and death effects from the game.

If wanted, the attack behaviour of monsters to players can be disabled.

By default every blood, hit and death effect is disabled and the attack behaviour towards players is enabled.

This still provides a normal Valheim experience but without blood and gore.\

Every effect and attack behaviour can be toggled individually for every mob.

This also works ingame, but changes only apply for newly spawned creatures (restarting the game is sufficient).

The config is generated after you loaded into your world and also works with creatures from other mods if they haven't done something completely different from the vanilla game.

I have no problem with blood and gore, but want to make the game accessible for those who do.

Please contact me if something is still present.

Installation

This mod requires BepInEx.\

Extract the content of Pacifist into the BepInEx/plugins folder.

You can edit the config at BepInEx/config/com.maxsch.valheim.pacifist.cfg.\

vfx are Particles, sfx are sounds, ragdoll are dead bodies

Development

BepInEx must be setup at manual or with r2modman Mod Manager.

Create a file called Environment.props inside the project root.

Copy the example and change the Valheim install path to your location.

If you use r2modman/Tunderstore Mod Manager you can set the path too, but this is optional.

E:\Programme\Steam\steamapps\common\Valheim

C:\Users\[user]\AppData\Roaming\r2modmanPlus-local\Valheim\profiles\Develop

false

If you want you can use deploy.sh to copy all files to your Valheim install.

Links

  • Discord: Margmas#9562

Changelog

0.1.1

  • Removed Jotunn dependency
  • Fixed the attack behaviour setting was making every monster attacking the player instead of only disabling it

0.1.0

  • Release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
Pacifist-0.1.1.zip
File size
119.0 KiB