OurModpack
W mods for the gang
About this mod Author’s original text
Based on JewelHeim v5.3.12, you may want to manually update to its latest version.
(Update it using the instructions in the JewelHeim changelog, so you don't mess up the configs.)
Some configs you might want to change to your likings
Click F1 ingame to open Azus Unofficial Config Manager
- AzuExtendedPlayerInventory: Quick slot keybinds: I use V, X and Q
- ValheimLegends, General: chosenClass: (choose whatever u want here)
Keybinds: I use Z, mouse 4 and mouse 5
- AzuAutoStore: Shortcuts: Store Shortcut: I use R
Favoriting: FavoritingModifierKeybind: I use F
- Passive Powers: Shortcut for boss powers 1, 2 and 3: I use F, G and H
(also we always keep elder buff in one of our slots as a rule)
- BuildCameraCHE: Hotkey: I use B
- PerfectPlacement: Keybinds
- Shortcuts: Keybinds
- Simple Sort: Keybinds, sort on open (sticky sort)
- Recycle N Reclaim: Inventory Recycle: Trash keybind
- TeleportEverything: Transport Items: Transporting Ores is on by default with a 25% fee
- Backpacks: Backpack: Hide Backpack
- BowsBeforeHoes Quiver: Hide Quiver on Back
- PlanBuild Blueprint Rune Undo and Redo Keybindings in F5 console: bind mouse3 bp.undo
bind mouse4 bp.redo
Optional client-side graphics mods
- Badgers Shading Overhaul
- Panoc's HD Map
- Badgers HD Terrain
- Willybach's HD Terrain Textures 4K
- Badgers Valheim Skies + Aurora 4K Sky Texture
- Aedenthorn Grass Tweaks
- Blacks7ar CrosshairChanger
Higher fidelity texture pack, very high gpu memory usage and load time
- Willybach's HD Texture Pack
- Download and extract the.zip files
- Put the.dll files into their corresponding folders (optional)
- Move them into Move them into %appdata%\com.kesomannen.gale\valheim\profiles\OurModpack\BepInEx\plugins
(wherever you/your mod manager put the mod files)
Adding the world generation mods to an existing world
Download Upgrade World by JereKuusela
Click F5 ingame and enter these commands:
vegetation_reset MineRock_gold,MineRock_coal,MineRock_iron,MineRock_silver_small,MineRock_blackmetal biomes=BlackForest,Swamp,Mountain,Plains start
locations_add MWL_PlainsTavern1, MWL_PlainsCamp1, MWL_BlackForestBlacksmith1, MWL_BlackForestBlacksmith2, MWL_MountainsBlacksmith1, MWL_MistlandsBlacksmith1, MWL_OceanTavern1, CD_Exterior1, BFD_Exterior start
Some tricks for extra performance
Note: Using Vulkan caused me a gpu memory leak with this modpack.
Steam ⇒ Valheim ⇒ Properties
Selected launch option: Launch Valheim
Launch options:
-console -fullscreen -screen-fullscreen -screen-fullscreen 1 -window-mode exclusive -gfx-enable-gfx-jobs -gfx-enable-native-gfx-jobs
C:\Program Files (x86)\Steam\steamapps\common\Valheim\valheim_Data\boot.config
Add these lines:
gfx-enable-gfx-jobs=1
gfx-enable-native-gfx-jobs=1
wait-for-native-debugger=0
hdr-display-enabled=0
gfx-disable-mt-rendering=1
wait-for-native-debugger=0
vr-enabled=0
hdr-display-enabled=0
job-worker-maximum-count=7
job-worker-count=7
scripting-runtime-version=latest
gc-max-time-slice=16
(set gc-max-time-slice=16 according to the amount of threads ur cpu has, mine has 16)
Always disable Crossplay on your server
If your PC is really bad, consider using PotatoFPSPack
Additional points of interest world generation modpack, high memory usage
- BiomesPlus Modpack
Download Upgrade World by JereKuusela
Click F5 ingame and enter these commands:
locations_add MWL_Ruins1, MWL_Ruins2, MWL_Ruins3, MWL_Ruins6, MWL_Ruins7, MWL_Ruins8, MWL_RuinsArena1, MWL_RuinsArena3, MWL_RuinsChurch1, MWL_RuinsWell1, MWL_RuinsArena2, MWL_RuinsCastle1, MWL_RuinsCastle3, MWL_RuinsTower3, MWL_RuinsTower8, MWL_Tavern1, MWL_WoodTower1, MWL_WoodTower2, MWL_WoodTower3, MWL_StoneCastle1, MWL_StoneFort1, MWL_StoneHall1, MWL_StoneTavern1, MWL_StoneTower1, MWL_StoneTower2, MWL_WoodBarn1, MWL_WoodFarm1, MWL_WoodHouse1, MWL_FulingRock1, MWL_FulingTemple1, MWL_FulingTemple2, MWL_FulingTemple3, MWL_FulingTower1, MWL_FulingVillage1, MWL_FulingVillage2, MWL_FulingWall1, MWL_GoblinFort1, MWL_PlainsPillar1
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: