OpenSesame
Makes you become the owner of a door before opening it, should reduce issues with being unable to open doors in multiplayer.
About this mod Author’s original text
OpenSesame
Makes you become the owner of a door before opening it, should reduce issues with being unable to open doors in multiplayer. No guarantees though, this mod is in beta.
Donations/Tips
My mods will always be free to use but if you feel like saying thanks you can tip/donate.
| My Ko-fi: | |
|-----------|---------------|
Source Code
Source code is available on Github.
| Github Repository: | DiscoveryPins |
|-----------|---------------|
Contributions
If you would like to provide suggestions, make feature requests, or reports bugs and compatibility issues you can either open an issue on the Github repository or tag me (@searica) with a message on my discord Searica's Mods.
Shameless Self Plug (Other Mods By Me)
If you like this mod you might like some of my other ones.
Building Mods
- More Vanilla Build Prefabs
- Extra Snap Points Made Easy
- AdvancedTerrainModifiers
- BuildRestrictionTweaksSync
- ToolTweaks
- MeasureTwice
Gameplay Mods
- CameraTweaks
- DodgeShortcut
- DiscoveryPins
- ExplorersVision
- FortifySkillsRedux
- ProjectileTweaks
- SkilledCarryWeight
- SafetyStatus
- ShowMeTheGoods
- UnderTheSea
- WatchWhereYouStab
Networking Mods
- NetworkTweaks
- OpenSesame
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: