OdinsSteelworks
Steelcrafting and weaponsmithing! Crossbows, 2handed swords, axes, and more!
About this mod Author’s original text
A custom steel weapon crafting mod by the OdinPlus Team.
ABOUT:
How To Craft Steel and Weapons:
First build the Steelworks Forge. We will also need the Steelworks Kiln, Steel Bar Mould, and SlackTub.
We can then craft Surtling Coal and our Crucible — this is crafted on the forge using Surtling Cores and Coal, the Crucible is crafted with IronScrap and Coal.
Place the Crucible into the Steelworks Kiln with the Surtling Coal, keep that fire toasty!
Once completed we will have the Molten Steel — pour that into the Steelworks Mold and let it cool.
After cooled a bit we can toss the hot steel into the SlackTub to oxidize it — this will give us our Steel Bars we can use for crafting the Weapon Display or SteelBarStacks.
If we want to create a weapon we simply take the Steel Bars and heat them in the Kiln so that we can forge a weapon at the Steelcrafting Forge.
We can also put the hot steel bars back into the SlackTub should we want to cool them again for crafting stacks and weapon stands.
2 handed swords, crossbows, axes, swords, polearms, daggers, maces, and more — there are over 130 weapons for you to set configs for.
🔩 Show Station Recipes
CWS_Forge
| Item | Qty |
|------|-----|
| Stone | 10 |
| Iron | 5 |
| DragonTear | 1 |
CWS_Slack_Tub
| Item | Qty |
|------|-----|
| Iron | 1 |
| CWS_SurtlingCoal | 1 |
| RoundLog | 5 |
CWS_Stone_Kiln
| Item | Qty |
|------|-----|
| CWS_SurtlingCoal | 2 |
| Iron | 5 |
| Stone | 20 |
CWS_Steel_Mold
| Item | Qty |
|------|-----|
| Iron | 1 |
| CWS_SurtlingCoal | 2 |
| Stone | 5 |
CWS_Item_Stand
| Item | Qty |
|------|-----|
| CWS_Cold_Steel | 4 |
| CWS_SurtlingCoal | 2 |
| DeerHide | 2 |
CWS_Item_Stand_2
| Item | Qty |
|------|-----|
| CWS_Cold_Steel | 4 |
| CWS_SurtlingCoal | 2 |
| DeerHide | 2 |
CWS_Steel_Pile
| Item | Qty |
|------|-----|
| CWS_Cold_Steel | 20 |
| CWS_SurtlingCoal | 2 |
| DeerHide | 2 |
CWS_SurtlingCoal
| Item | Qty |
|------|-----|
| Coal | 5 |
| SurtlingCore | 1 |
CWS_Crucible_Full
| Item | Qty |
|------|-----|
| CWS_SurtlingCoal | 2 |
| IronScrap | 5 |
CWS_Weapons
| Item | Qty |
|------|-----|
| CWS_Hot_Steel_Finished | 2 |
| RoundLog | 2 |
Note: All steel weapon recipes can be configured via config file, this syncs with the server's config settings.
FEATURES:
Buildable Steelworking Items — Forge Table, Kiln, Slack Tub, and Steel Bar Mold. There are also Steel Bar Stacks that can be placed for storage, and a Weapon Display Banner.
130 Weapons — Crossbows, 2 handed swords, 2 handed axes, polearms, bows, and more!
Mistlands Balanced — Weapons are balanced for Mistlands.
Steelworks Kiln — The Steelworks Kiln functions as a normal Kiln, it will produce coal from wood without Surtling Coal!
Configurable Crafting — Full crafting configuration options for each weapon. Please use Wacky's Database to edit values of weapons.
Steel Working Optional — Don't want to deal with Steel working? Edit the config and set crafting to SwordCheat, or change recipes to skip the process entirely.
Mod Compatible — No changes to attack animations or anything that could cause conflicts with other mods.
Built On — ServerSync, ItemManager, and PieceManager by Azumatt and Blaxxun!
⚔️ Show Weapon Screenshots
INSTALL NOTES:
Mod is required on both server and client for config sync to work.
MANUAL INSTALL:
Please download the latest copy of BepInEx per the author's instructions.
Place the DLL's folder inside of the Bepinex\plugins\ folder.
SHOW YOUR SUPPORT:
Click to Buy Me a Coffee — Free Shark Hat and Tuna Sword Gift on Page:
For Questions or Comments, find Gravebear in the Odin Plus Team on Discord:
Special thanks to Lagoshi and ErDu for all the testing, translations, and screenshots; Azumatt & Blaxxun for the code managers; and of course all of the OdinPlus Team and community!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.