OCDheim

v0.3.4·Updated 2026-10-03

OCDheim is an opinionated collection of building and terraforming tools that bring 22nd-century-level laser precision to... your merry Viking settlement of 'Stokhölm' 🍻❤️

Screenshots 7 screenshots

About this mod Author’s original text

OCDheim - DEATH TO EYEBALLING!

The purpose of this mod is for me, a person suffering from severe OCD, to be able to enjoy Valheim in its full Glory™ while keeping noninvasive, consistent and respectful of the intended OG experience.

OCDheim is an opinionated collection of building and terraforming tools that bring 22nd-century-level laser precision to... your merry Viking settlement of 'Stokhölm' 🍻❤️

Do you bleed from every orifice while trying to eyeball a line of torches, a wall of chests, or pin trophies on a wooden pole?

Do you suffer a violent seizure while trying to level a ledge?

Then this is the mod for you.

Propaganda Movie

clickedy-click! click! To Play on YouTube... C'mon clickedy!

HOW to install OCDheim?

  • Ensure BepInEx is properly installed
  • Ensure Jötunn is properly installed
  • Download OCDheim from your preferred mirror:

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  • Extract the contents of the OCDheim.zip file to the BepInEx/plugins subdirectory of your Valheim installation
  • Typical Windows path: C:/Program Files (x86)/Steam/steamapps/common/Valheim/BepInEx/plugins
  • Typical Linux path: ~/.steam/debian-installation/steamapps/common/Valheim/BepInEx/plugins

WHY install OCDheim?

ADDITIONAL SNAP POINTS

  • Furniture Pieces[^1] snap to Construction Pieces![^2]
  • if [PRECISION MODE] is DISABLED → insert additional Snap Points every ~1.0m
  • for example: a 2m x 2m Wood Floor would receive 5 additional Snap Points (not only in the corners, but also in the middle of the sides as well as in the middle of the piece)
  • for example a 4m Log Pole would receive 3 additional Snap Points
  • if [PRECISION MODE] is ENABLED → insert additional Snap Points every ~0.5m
  • for example: a 2m x 2m Wood Floor would receive 21 additional Snap Points
  • for example a 4m Log Pole would receive 7 additional Snap Points
  • Construction Pieces receive additional Snap Points while snapping with other Construction Pieces
  • if [PRECISION MODE] is ENABLED → insert additional Snap Points every ~0.5m
  • if [PRECISION MODE] is DISABLED → no additional Snap Points
  • Furniture Pieces snap to select other Furniture Pieces
  • Table
  • Round Table
  • Long Heavy Table
  • Black Marble Table
  • I'm open to other proposals

GRID MODE (press ALT [RS] to toggle)

  • The World Grid is visually imposed over terrain
  • The Hoe and The Cultivator become tools of divine precision
  • The terrain modification AoE snaps to the World Grid
  • The terrain modification AoE visualization works under Ground Level (incl. under Sea Level)
  • The terrain modification AoE visualization is razor sharp, with well-defined borders (visualized FULLY over affected tiles AND ONLY over affected tiles)
  • The terrain modification AoE is applied uniformly over the affected tiles (doesn't dissolve closer to the border)
  • The tile position (x, y, h) is overlayed over the terrain modification visualization for player convenience
  • Especially useful when: leveling or cultivating ledges without spilling over slopes or corners
  • MOUSE WHEEL SCROLL ↑ or ↓ [LT + D-PAD ↑ or LT + D-PAD ↓] when Raise Ground is active to precisely fine-tune the intensity of the effect
  • Especially useful when: the vicinity of your keep is TOO perfect and TOO even from the extensive use of Level Ground in GRID MODE 😉
  • All Build Pieces snap to the World Grid (as opposed to other Build Pieces)
  • Especially useful when: laying down the foundation piece of your build so that the whole build resides on the World Grid
  • All Seeds snap to the World Grid
  • Especially useful when: well... quickly sowing while efficiently utilizing available terrain

PRECISION MODE (press Z [X] to toggle)

  • Multiple Additional Snap Points
  • if [GRID MODE] is ALSO enabled + The Hoe is equipped → no effect (since the minimal sensible AoE for terrain modification is a 1m x 1m tile)
  • if [GRID MODE] is ALSO enabled + The Hammer is equipped → The World Grid density is increased from 1m x 1m tiles to 0.5m x 0.5m tiles

Remove Terrain Modifications (Hoe

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

ValheimModding-Jotunn

File & checksum

Filename
OCDheim-0.3.4.zip
File size
161.1 KiB