NoWaveShipDamage

v1.0.0·Updated 2024-01-10

Reduces water impact damage to 0

About this mod Author’s original text

No Wave Ship Damage

Simple mod. Reduces water impact damage to 0

Why do this?

Though this mechanic is intentional and discourages use of ill-suited vessels for long ocean adventures it currently has an annoying flaw in multiplayer games.

Damage triggers if depth change is too steep for a given time span. And this is not uncommon to get your vessel damaged when your game tries to catch up with a server or another players because this 'catch up' often leads to a sharp depth change.

The solution provided by this mod is straightforward - a single parameter change.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
NoWaveShipDamage-1.0.0.zip
File size
134.5 KiB