NoUnderwaterCamera

v1.0.0·Updated 2026-06-09

Keeps the third-person camera above the water surface, undoing the underwater camera from Balrond Wind Chasers. Client-side, configurable.

About this mod Author’s original text

NoUnderwaterCamera

A tiny client-side camera fix for Valheim.

Balrond Wind Chasers (and some other camera/ship overhauls) relax the vanilla water-distance clamp on GameCamera, which lets the third-person camera dip below the sea surface — you end up staring through the waterline at the seabed while sailing or swimming.

NoUnderwaterCamera re-asserts the vanilla behaviour: after every camera update it pushes the camera back up so it never drops below the water surface. The result is the clean, above-water view the base game gives you.

This is purely a per-client visual fix. The dedicated server has no camera, so it does nothing server-side and is safe to run client-only.

Usage

Just install it. It works automatically — no hotkey, no setup. It runs after Wind Chasers so its clamp is the final word on camera height.

Configuration

Open the in-game Configuration Manager (default F1) → Baka NoUnderwaterCamera, or edit baka.NoUnderwaterCamera.cfg in BepInEx/config:

| Setting | Default | Description |

| --- | --- | --- |

| Enabled | true | Keep the camera above the water surface. Disable to allow the underwater camera again. |

| Water Clearance | 0.4 | Metres above the water surface the camera is held when it would otherwise dip below. Raise this if the waterline still creeps into view. |

Requirements

  • BepInEx

Works with or without Balrond Wind Chasers installed — without it, the camera already stays above water, so this mod simply does nothing.

Notes

This is a personal quality-of-life mod. It only nudges the camera's vertical position; no game state, ships, or world data are touched.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
NoUnderwaterCamera-1.0.0.zip
File size
116.1 KiB