NokepArmorSets

v1.5.0·Updated 2026-10-04

Adds 56 armor sets and 18 capes from Meadows to Ashlands with full-set bonuses and an upgradable Tanner's Workbench. Server config sync. English, Russian, German.

About this mod Author’s original text

Nokep Armor Sets

English below · Русская версия ниже

Work in progress. The core features work, but content and balance will still change. Some changes may remove items from old saves.

Adds 56 armor sets with full-set bonuses and a separate workbench to craft them. Languages: English, Russian, German (other game languages fall back to English).

What it adds

Each set is three items: helmet, chestpiece, leggings. The bonus works only when all three are worn.

| Biome | Line | Line bonus |

|---|---|---|

| Meadows | Leather | — |

| Black Forest | Troll (light) | — |

| Black Forest | Bronze (heavy) | — |

| Swamp | Iron (heavy) | +50 carry weight, poison resistance |

| Swamp | Root (light) | −25% sneak stamina |

| Mountains | Wolf (heavy) | −15% run stamina |

| Mountains | Fenris (light) | −20% jump stamina |

| Plains | Padded (heavy) | −15% block stamina |

| Plains | Vilebone (berserker) | −15% attack stamina (not for Magic) |

| Mistlands | Eitr-weave (mage) | +25% eitr regen |

| Mistlands | Carapace (heavy) | pierce resistance |

| Ashlands | Ask (medium) | −20% dodge stamina, −15% run stamina |

| Ashlands | Embla (mage) | +20% eitr regen |

| Ashlands | Flametal (heavy) | fire resistance |

Every line has four set types:

| Set | Main bonus | Extra bonus (from Swamp on) |

|---|---|---|

| Vitality | max health | +25% health regen |

| Toughness | armor | +10 Blocking |

| Magic | max eitr | +10 Elemental and +10 Blood magic |

| Stamina | max stamina | +25% stamina regen |

Magic sets in every biome also get eitr regen that grows with the biome: +5% in Meadows, +10% Black Forest, +15% Swamp, +20% Mountains, +25% Plains, +30% Mistlands, +35% Ashlands (added to the line bonus).

Bonuses grow with each biome (e.g. Vitality: +15 health in Meadows up to +110 in Ashlands). Light lines also get movement speed or less stamina drain while running. Exact values are in the tooltip and the config.

All items are separate; vanilla armor is not changed. Item stats (armor, speed penalty, resistances, eitr regen of mage robes) are the same as vanilla. Only Magic set items get their own eitr regen: +2% per item in Meadows and Black Forest, +4% in Swamp and Mountains, +6% in Plains and Mistlands, +8% in Ashlands (if the vanilla item has more, the vanilla value stays).

Tanner's Workbench

Built with the hammer, 10 wood by default. All sets are crafted only here.

A set item is made from the matching vanilla item plus extra resources — the vanilla item is "upgraded". Vanilla resources are then needed only for quality upgrades. Equipped items are never taken (unequip first); if you carry several, the one with the lowest quality is used. The new item always starts at quality 1. Can be switched off in the config (Craft from vanilla item) — then recipes are the vanilla resources plus extra resources. Identical resources are shown in one slot.

Filter the craft list by biome: the "← biome" / "biome →" buttons next to the tabs or the ← → arrow keys.

Workbench upgrades

A new workbench opens only Meadows armor. Each upgrade opens the next biome — the "Upgrade" button above the repair button:

| Level | Biome | Default cost |

|---|---|---|

| 1 | Meadows | — |

| 2 | Black Forest | 10 Thistle, 20 Fine wood |

| 3 | Swamp | 20 Ancient bark, 10 Iron |

| 4 | Mountains | 10 Wolf pelt, 20 Obsidian |

| 5 | Plains | 20 Linen thread, 10 Black metal |

| 6 | Mistlands | 20 Carapace, 10 Refined eitr |

| 7 | Ashlands | 10 Flametal, 10 Asksvin hide |

Each workbench keeps its own level. When the workbench is removed or destroyed, upgrade resources are returned (at current prices). Items can be upgraded to any quality as soon as their biome is open.

The workbench is darker than the vanilla one. Each upgrade adds a decoration to the table: glowing thistles and fine wood (Black Forest), iron bars (Swamp), a wolf trophy (Mountains), black metal bars (Plains), carapace and eitr (Mistlands), flametal bars and an asksvin hide (Ashlands). Decorations are visual only — they can't be p

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

ValheimModding-Jotunn

File & checksum

Filename
NokepArmorSets-1.5.0.zip
File size
2.8 MiB