NetworkTweaks

v0.2.0·Updated 2026-09-15

Increases data transfer rate for networking and lets you configure how many peers to send data to each update tick.

About this mod Author’s original text

NetworkTweaks

Increases data transfer rate for networking and lets you configure how many peers to send data to each update tick.

Must be installed on both the server and client. The mod will version check and prevent you from connecting if it is not on both the server and client.

This mod is not compatible with ReturnToSender by ComfyMods and Network by smoothbrain. This mod is also probably incompatible with other networking mods, I have not tested them.

Has a built-in file watcher so you can change configs by editing the config file on disk or via an in-game config manager.

Features

  • Configure the number of players to sync data to each update tick. Like ReturnToSender mod but configurable.
  • Increased data transfer rate limit (only works for steam).

Donations/Tips

My mods will always be free to use but if you feel like saying thanks you can tip/donate.

| My Ko-fi: | |

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Source Code

Source code is available on Github.

| Github Repository: | NetworkTweaks |

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Contributions

If you would like to provide suggestions, make feature requests, or reports bugs and compatibility issues you can either open an issue on the Github repository or tag me (@searica) with a message on my discord Searica's Mods.

Credits

This mod was inspired by ReturnToSender by ComfyMods and Network by smoothbrain.

Shameless Self Plug (Other Mods By Me)

If you like this mod you might like some of my other ones.

Building Mods

  • More Vanilla Build Prefabs
  • Extra Snap Points Made Easy
  • AdvancedTerrainModifiers
  • BuildRestrictionTweaksSync
  • ToolTweaks
  • MeasureTwice

Gameplay Mods

  • CameraTweaks
  • DodgeShortcut
  • DiscoveryPins
  • ExplorersVision
  • FortifySkillsRedux
  • ProjectileTweaks
  • SkilledCarryWeight
  • SafetyStatus
  • ShowMeTheGoods
  • WatchWhereYouStab

Networking Mods

  • NetworkTweaks
  • OpenSesame

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
NetworkTweaks-0.2.0.zip
File size
66.6 KiB