Need For Speed

v1.0.0·Updated 2026-09-10

Detects when the player is on cleared ground (a path) and applies a speed boost multiplier. Separate configuration values for jogging and running.

About this mod Author’s original text

Need For Speed

Created by OrianaVentureMod@gmail.com.

Introduction

Detects when the player is on cleared ground (a path) and applies a speed boost multiplier. Separate configuration values for jogging and running.

Support Me!

Thank you to everyone who have used my mods during early access. All of your feedback and support has made the hundreds of hours sunk into these projects worth it. Even though modding has never really paid out in cash it has rewarded me with friends, community, and even more fun times! To all of you who have bought me coffees over the years, I am extremely grateful for your kindness!

If you would like to keep supporting the development and maintenance of my mods you can buy me a coffee through the image link below.

Looking for a Valhiem server? I have partnered with Survival Servers to get you 25% off with the code `VALHEIM25`! Order through the link by clicking on the image below and I will get a portion of the proceeds. You get a server to play with your friends and I can go buy some more of that sweet sweet coffee to keep the mods working!

Features

Gives you options to increase (or decrease) the speed the player jogs and runs on paths. This multiplier will work on paths created by the hoe and pickaxe, as well as paths created by naturally spawning structures (and tar pits?).

  • Ability to configure the run and jog speed multipliers individually.

Installation

This mod needs to be on the client to work. Config Syncing is included with Jotunn. Install on the server to enforce the same mod configuration for all players.

Contributing

All issues can be reported on Discord or on the project Github. To report issues please be as specific as possible and provide the following:

  • Mod name and version with the issue.
  • The Bepinex\Logoutput.log file when the issue occurred (Or at least a list of all other mods being used)

All feedback, ideas, and requests are welcome! You can message me at my discord Venture Gaming.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
Need_For_Speed-1.0.0.zip
File size
92.7 KiB