NearbyCraftingForked

v1.5.3·Updated 2026-09-27

Fork of Nearby Crafting (original by IPA38 / mikeg) with Quick Deposit exclusions, fuel/ore from nearby chests, and a nearby item-locate command.

About this mod Author’s original text

Nearby Crafting Forked

Nearby Crafting Forked lets you craft and build using materials stored in nearby player-built containers, so you do not need to move resources into your inventory first.

This is a source fork of Nearby Crafting 1.2.1 (original by IPA38 / mikeg) with Quick Deposit exclusions and fuel/ore assist from nearby chests for smelters, kilns, fires and lights.

Identity

| | |

| --- | --- |

| Author | SonicDM |

| Plugin name | Nearby Crafting Forked |

| Plugin GUID | com.sonicdm.valheim.nearbycraftingforked |

| Assembly | NearbyCraftingForked.dll |

| Version | 1.5.3 |

| Config file | BepInEx/config/com.sonicdm.valheim.nearbycraftingforked.cfg |

Do not run this fork at the same time as the original Nearby Crafting plugin. Both patch the same Valheim methods; use one or the other.

This may break other CraftFromChests-style plugins that also patch crafting, building, or station fueling.

Features

  • Craft using materials from nearby eligible containers.
  • Build using materials from nearby eligible containers.
  • Mass Quick Deposit sends matching inventory items to nearby chests with one configurable hotkey.
  • Quick Deposit can be enabled or disabled independently from Nearby Crafting.
  • Optional glow on chests and parked carts that received a Quick Deposit (off by default; color and duration are independent of item locate).
  • Quick Deposit exclusions keep consumables, ammo, equipment and utility items in your inventory by default.
  • Per-item exclude / allow lists with * wildcards (for example deposit mushrooms while keeping other food).
  • Fuel smelters, charcoal kilns, blast furnaces, campfires, torches, braziers and similar stations from nearby chests on interact (uses each prefab’s own fuel item: Wood, Resin, Coal, Greydwarf eye, etc.).
  • Optionally pull smelter/kiln ore and other cookable inputs from nearby chests.
  • Locate items in nearby chests and parked carts with the nearby console/chat command (glows nearest matches).
  • Containers are processed nearest-first.
  • Configurable container range and player-built / moving-container filters.
  • Compatibility support for BalrondConstructions storage layouts.
  • Optional auto-reload when the.cfg file changes on disk (edit, save, apply in-game).

Mass Quick Deposit

Press the configured hotkey to deposit matching items into eligible nearby chests.

  • An item is only deposited into a chest that already contains that item type.
  • If one matching chest cannot accept the full amount, the remaining items can continue to another matching chest.
  • A HUD message reports how many items were deposited and how many chests received items.
  • Optional chest/cart glow (HighlightChests, off by default) shows which containers received items. HighlightColor accepts hex (#248038) or RGB (36,128,56 / 0.14,0.50,0.22). Opacity is HighlightAlpha (slider, default 1). Duration is HighlightDurationSeconds (default 15). Separate from Item Locate. Clear with nearby clear.
  • Only stackable items are deposited (max stack size greater than 1).
  • Exclusion rules apply only to Quick Deposit. Nearby crafting and building can still pull materials from chests.

Default Quick Deposit settings:

[Quick Deposit]

Enabled = true

Hotkey = F6

HighlightChests = false

HighlightColor = #248038

HighlightAlpha = 1

HighlightDurationSeconds = 15

Quick Deposit exclusions

Defaults are intentionally conservative so a combat/food loadout stays on you:

[Quick Deposit - Exclusions]

ExcludeConsumables = true

ExcludeAmmo = true

ExcludeEquipment = true

ExcludeUtility = true

ExcludedItemTypes =

ExcludedItems =

AllowedItems =

| Setting | Purpose |

| --- | --- |

| ExcludeConsumables | Keep food, meads, potions, etc. |

| ExcludeAmmo | Keep arrows, bolts, and non-equipable ammo |

| ExcludeEquipment | Keep weapons, armor, shields, tools, torches |

| ExcludeUtility | Keep Utility item types |

| ExcludedItemTypes | Extra ItemType names to exclude (comma-separated, case-insensitive) |

| ExcludedItems | Force-exclude specific items by

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
NearbyCraftingForked-1.5.3.zip
File size
224.2 KiB