MySix UniqueItems

v1.0.9·Updated 2026-10-11

The one-of-a-kind pickups and creatures inside one-per-world locations come back after a while.

About this mod Author’s original text

MySix UniqueItems

In the unmodded game the one-off things inside a one-per-world location are taken once and never return, so on a shared world only the first player there ever gets them. Dyrnwyn's three fragment sources are the best-known case. Here they come back after a while, half an hour of game time by default, which is one game day, and the one-off creatures of those locations such as Lord Reto come back too. Ordinary stone and rock piles standing in the same ruins are left alone. Every player needs this one. The game decides a pickup's fate on whichever machine owns it, which is the game of the player standing there, so installing it only on the server does nothing for them: a player without it deletes a unique pickup that has already been taken, and it never returns. Put it on the server too, which covers a hosted world, single player, and anything the server still owns.

Part of the MySix mod suite. Every mod in the suite needs MySix Core, which adds the

in-game mysix command for reading and changing settings. On a server, settings are owned by

the server: an admin changes a value once and every connected player picks it up.

Installing

Install with a mod manager (Gale or r2modman), or unzip the DLL into BepInEx/plugins.

Everyone playing together should run the same version.

Settings

Press F5 in game and type mysix to list every setting, or edit

BepInEx/config/com.mysix.*.cfg.

Note on achievements

Valheim disables achievements while any mod is loaded. To re-enable them, press F5 and enter

yesiuseddevcommandsbutiwantmyachievementsanyway 1.

Version 1.0.2.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimMysixValheimMods-MySix_Core

File & checksum

Filename
MySix_UniqueItems-1.0.9.zip
File size
137.5 KiB