MySix ForgeOfPotential
A failed refinement at the Forge of Potential never destroys your gear.
About this mod Author’s original text
MySix ForgeOfPotential
The Forge of Potential keeps its odds: a refinement still takes 65% of the time, giving the usual one quality level, and the idol is always used up. What changes is the other 35%: instead of destroying the item, nothing happens to it. Gamble mode instead takes one level off on a failure. The chance and the mode are configurable.
Part of the MySix mod suite. Every mod in the suite needs MySix Core, which adds the
in-game mysix command for reading and changing settings. On a server, settings are owned by
the server: an admin changes a value once and every connected player picks it up.
Installing
Install with a mod manager (Gale or r2modman), or unzip the DLL into BepInEx/plugins.
Everyone playing together should run the same version.
Settings
Press F5 in game and type mysix to list every setting, or edit
BepInEx/config/com.mysix.*.cfg.
Note on achievements
Valheim disables achievements while any mod is loaded. To re-enable them, press F5 and enter
yesiuseddevcommandsbutiwantmyachievementsanyway 1.
Version 1.0.2.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: