munkeheim
My BasicEssentials2 modpack with some of the greatest content additions with a focus on performance, compatibility, and minimal redundancies. Likely wont be updated because setting mod dependencies su
About this mod Author’s original text
munkeheim info
- Optimized for low spec players
- Great start for a larger modpack
- Singleplayer oriented so if you plan to host a server youll need to grab a few multiplayer specific mods
mods
- Check BasicEssentials2 page to see only the QOL, performance, and vanilla+ mods
- Extra cool stuff expands the games content in almost all aspects and the list is:
- Armory (Lots more armor)
- Corsairs (Enemy Human NPCs that have prisoners you can free)
- Farmheim (Farm animals, lots of new food to grow and recipes to go with them
- GunzNBullets
- Monstrum + Monstrum_Raids (11 new monsters 3 new minibosses)(Raids with monstrum monsters)
- MonstrumDeepNorth (Large expansion of monsters for the DeepNorth)
- OdinsKingdom (Castle building prefabs)
- Pressureplate (open doors without pressing a button)
- Rustybuildpieces (Loads of high quality furniture and various build pieces)
- SeaAnimals (Variety of marine life that gives more purpose to a key aspect of viking culture
- Spawn_That (makes certain modded enemies work)
- Warfare (Loads of new weapons and shields including uniques)
- WarfareFireAndIce (Warfare Expansion for DeepNorth)
- Wizardry + Wizardry_Raids (Magic expansion upon enemies, armor, weapons, etc)
- Custom Raids configs "borrowed" from Arise modpack. All credit to them and if you have a 1000$+ setup I would recommend checking it out.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Dependencies
Install these first, or the mod will not work:
Azumatt-AAA_CraftingSmoothbrain-AfterdeathAzumatt-AllTheBasesSmoothbrain-AntiCensorshipTherzie-ArmoryAzumatt-AsksvinImprovedAzumatt-AzuAutoStoreAzumatt-AzuCraftyBoxes