MultiCraft
GsiX Multi Craft
About this mod Author’s original text
If you previously run v1.6.0 and below, please delete the Gsix.MultiCraft.cfg file from the config folder.
MultiCraft
A complete re-write from MultiCraft by Maximiliano Degue
I posted under my own banner but credit goes to the original author.
A mod that changes the crafting button to craft multiple amount at one click.
Installation (manual)
Place the unzipped content, GsiX.MultiCraft folder into your "..\game install dir\BepInEx\plugin\ " folder.
2.0.0 Beta Features
- The maximum craftable is capped at the maximum available resources.
- User center message announce the total maximum craftable amount, zero otherwise.
- Pause button to stop the crafting incase user set the crafting duration beyond clickable speed.
- Project Auga
Click To View Full Config
- Sorry if i made you click this, i am too lazy to type.
Keyboard
- Hold left Shift +10/-10 crafting amount. Capped by the maximum craftable resources.
- Hold left Ctrl +100/-100 crafting amount. Capped by the maximum craftable resources.
Keyboard Shortcut Key List
Gamepad/Controller:
- A + DPad Right +10 amount
- A + DPad Left -10 amount
- R Stick + DPad Right +100 amount
- R Stick + DPad Left -100 amount
GamePad/Controller Shortcut Key List
Known issues
-If you are getting the -1 value, that mean the Multicraft didn't complete one full loop calculation because there is an error.
Please check your console log for error that causing the Multicraft to stop function properly all together.
-Please report page. Link at the bottom.
-Pardon the Chinglish
Changelog
Click To View Changelog
- 2.0.0 - Public beta release from previous over engineered plugin.
- 2.0.1 - Fix for array out of bound when opening custom container.
- 2.0.2 - Single ingredient fix.
- 2.0.3 - No crafting extension fix.
- 2.0.4 - MyLittleUI fix.
- 2.0.5 - Item duplicate requirement warning fix.
- 2.0.6 - Bogwitch update.
Comment and bug report
Link Home Page
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: