MoreStacks
Multiplies the max stack size of every stackable item (vanilla and modded). Configurable multiplier, default x4.
About this mod Author’s original text
MoreStacks
Multiplies the maximum stack size of every stackable item — vanilla and modded (Jotunn, Epic Loot, Warfare…). Items that don't stack (weapons, armor, magic items) are untouched.
Default: x4 (wood 50 → 200, stone 50 → 200, …).
Config
BepInEx/config/stapz.morestacks.cfg (created on first launch, editable in r2modman → Config editor):
[General]
Multiplier = 4
- Applied when the item database loads and again when the server value is received; a change on the host takes effect on next launch.
- A value of 1 (or less) disables the mod.
- Lowering the value later does not destroy anything: existing bigger stacks stay as they are until you move them.
Multiplayer
Install on the server (or host) and on every client. The server value is authoritative: clients receive it on connect, whatever their local config says. Local config is used in single-player and when hosting.
Compatibility
- Valheim 1.0.12+, BepInExPack 5.4.2350.
- Runs after Jotunn's item registration, so mod-added items are covered.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: