MoreStacks
Adds several more stacks/stockpiles/piles to the game and interfaces with DynamicStoragePiles to make them work as chests with changing visuals depending on the quantity of items stored inside
About this mod Author’s original text
MoreStacks
This valheim mod adds several more stacks/stockpiles/piles to the game and interfaces with DynamicStoragePiles to make them work as chests with changing visuals depending on the quantity of items stored inside.
Features
It syncs with all the people that have the mod installed and the values can only be changed by server admins. To sync to other players the configuration manager has to be closed, until then the changes are only local to the player.
Added stacks:
Stacks from left to right, top to botom:
- Copper Ore
- Iron Ore
- Tin Ore
- Silver Ore
- Flametal Ore
- Flametal Ore (New)
- Copper/Bronze Scrap
- Iron Scrap
- Black Metal Scrap
- Resin
- Beech Seeds
- Flint
- Elder Bark
- Greydwarf Eye
- Honey
- Withered Bone
- Ooze
Mod Integration
This mod integrates with DynamicStoragePiles to make stockpiles work as chests with changing visuals depending on the quantity of items stored inside:
Installation (Manual)
- Install BepInEx and Jötunn.
- Extract the contents of ControlTime into the BepInEx/plugins folder
For best results, install this mod on both the server and all clients to avoid time desynchronization, ensuring everyone experiences the same conditions.
Links
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- Github
- Discord: You can ping me in the Jotunn discord: Jötunn discord
Similar mods
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: