MorDoor
You can now simply walk through 'more doors'
About this mod Author’s original text
MorDoor
- You can now simply walk through "more doors"
- any two doors that are adjacent to, and opposite each other will open in sync
Installation
Manual
- Un-zip MorDoor.dll to your /Valheim/BepInEx/plugins/ folder.
(manual install)
- Go to Settings > Import local mod > Select MorDoor_v2.1.0.zip.
- Click "OK/Import local mod" on the pop-up for information.
Changelog
2.1.0
- MorDoor will now claim ownership on all doors being opened (for multiplayer servers)
- Lag related bugfixes
2.0.0
- Changed the main logic for checking the status of doors, now ANY object with a door component will function as long as it is the same relative width as a normal door or gate
- there are now MORE DOORS in MorDoor!... I'll see myself out
1.1.0
- Added Config enabler/disabler along with a bugfix for doors in different states
1.0.0
- Initial release.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Dependencies
Install these first, or the mod will not work:
denikson-BepInExPack_Valheim