ModPermChecker

v1.0.0·Updated 2026-08-14

Enables granular per-player mod permissions alongside AzuAntiCheat. Restrict specific mods to specific SteamIDs.

About this mod Author’s original text

ModPermChecker

ModPermChecker is a lightweight server/client verification mod for Valheim. It allows server administrators to enforce granular, per-player mod access control.

Designed to work seamlessly with AzuAntiCheat (AAC), it solves the limitation where AAC can only distinguish between Admins and regular players.

🚀 Features

  • Granular Mod Control: Allow specific client-side mods (e.g., building tools, QoL mods) only for designated SteamIDs.
  • Auto Disconnect / Kick: Instantly kicks unauthorized players attempting to join with restricted mods.
  • AAC Greylist Integration: Works hand-in-hand with AzuAntiCheat without triggering false bans.
  • Easy JSON Configuration: Simple, human-readable configuration file.

🛠️ How It Works (with AzuAntiCheat)

  • AzuAntiCheat Configuration: Add restricted mods to AAC's Greylist (Optional Mods) so AAC validates the DLL hashes without blocking connections.
  • AAC Whitelist: Add ModPermChecker.dll to AAC's Whitelist (Enforced Mods) so every player is required to install this mod.
  • ModPermChecker Validation: When a player connects, ModPermChecker reports their loaded mod GUIDs to the server. The server verifies them against CustomModPermissions.json and disconnects unauthorized players.

📦 Installation

Server Side

  • Install BepInEx for Valheim.
  • Place ModPermChecker.dll into BepInEx/plugins.
  • Start the server once to generate the default configuration file: BepInEx/config/CustomModPermissions.json.
  • Configure permissions in the JSON file.

Client Side (Players)

  • Place ModPermChecker.dll into BepInEx/plugins/ (or install / r2modman).

⚙️ Configuration (CustomModPermissions.json)

The config file is located at BepInEx/config/CustomModPermissions.json.

{

"SpecialMods": [

"com.author.infinityhammer",

"com.author.worldeditcommands"

],

"Permissions": [

{

"SteamID": "76561198012345678",

"AllowedMods": [

"com.author.infinityhammer",

"com.author.worldeditcommands"

]

},

{

"SteamID": "76561198087654321",

"AllowedMods": [

"com.author.infinityhammer"

]

}

]

}

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_Valheim

File & checksum

Filename
ModPermChecker-1.0.0.zip
File size
6.7 KiB
SHA-256
f93db9487357ea8f9e48a86aed5e7d127d726a0e22c816c18bca075348d39046
Stored at
2026-10-07 12:15