MMOHeimMainMenu
MMOHeim main menu: Custom Loading screens, MMOHeim Logo and Custom Main Menu Music, in-game Discord join button. For the upcoming MMOHeim modpack —
About this mod Author’s original text
MMOHeim Main Menu
MMOHeim is a Valheim pack built around deeper, MMO-style systems and community play — more content and news on our Discord server. This plug-in swaps the startup experience: custom banner, Discord panel, loading art, login screen scene to be more atmospheric and main-menu music.
Requirements
- Valheim
- BepInExPack Valheim — install via your mod manager, or set up BepInEx manually before adding this mod.
Manual installation
- Install BepInExPack Valheim if you do not already have it.
- Open your Valheim folder: …/steamapps/common/Valheim/
- Copy MMOHeimMainMenu.dll into BepInEx/plugins/ (any subfolder name is fine).
- Copy the MMOheimMainMenu folder into the same folder as the DLL so assets sit next to the plugin:
BepInEx/plugins//
MMOHeimMainMenu.dll
MMOheimMainMenu/
logo.png
discordlogo.png
mainmenu.ogg
LoadingArt/
art1.png …
- Launch the game. BepInEx will create a config file on first run if one is not present yet.
Configuration
After the first launch, edit:
BepInEx/config/rdmods.mmheim.mainmenu.cfg
| Setting | Description |
| --- | --- |
| Enabled | Turn the mod on or off. |
| EnableLogging | Extra log messages (off by default). |
Both options are under [General].
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: