MiningCamp

v1.0.2·Updated 2026-09-24

Dvergr miners who go below and come back with ore. Mines look like the game's dungeon entrances and unlock as you defeat bosses.

About this mod Author’s original text

Mining Camp

Hire Dvergr miners to do your mining for you.

Build a camp and a mine next to it, then give the camp a chest. Your miners head

underground, come back up with ore and put it in the chest while you do something

else.

Features

  • A Mining Camp (hammer → Misc). Placing it hires your first miner. Open the camp to

hire or dismiss miners, add chests, link mines and pause work.

  • Nine mines, one for each resource. Each one looks like a dungeon entrance from the

game. Only miners can go in. You can't.

  • Unlocked by bosses. A mine appears in your hammer once you've beaten the boss that

unlocks it (see the table below). Like any recipe, you also need to have picked up

its ore at least once.

  • Mining continues while you're away. Trips run on world time. On a dedicated

server, a trip finishes even if nobody is nearby, and the miner comes up as soon as

someone loads the area.

  • Miners you don't have to protect. They're saved with the world, can't be hurt,

and monsters ignore them.

  • Miners on the map. Each miner shows up as a blue arrow on the minimap and the big

map, the same way other players do. A miner who is underground is a blue dot on his

mine.

  • Server-synced settings for bosses, trip times, yields, costs and how each mine

looks.

Everyone on a server needs the mod. You can add it to an existing world.

Getting started

  • Build a Mining Camp. You need a workbench nearby.
  • Build a mine within 40 m of the camp. It links itself to the nearest camp. Mines

are big, so leave room. To link a mine that's farther away, press E on the mine or

use Link nearest mine in the camp.

  • Add a chest. Place a chest within 20 m of the camp, open the camp and click

Add nearest chest. Repeat for more chests.

  • Leave it running. Hover over a mine to see how many miners are inside and when

the next one comes up. Hover over a miner to see what he's doing.

In the camp:

  • Hire a miner adds another miner, up to the camp's limit (3 by default).
  • Send one home dismisses a miner who is above ground. If all your miners are

underground, it calls one up early instead.

  • Pause work keeps your miners at the camp. Any miner who is already underground

still comes back up.

If a camp has several mines, its miners spread themselves across all of them.

Mines

Amounts are per miner, per trip. You can change all of them in the config.

| Mine | Unlocked by | Trip | Brings up |

|---|---|---|---|

| Stone | Eikthyr | 8 min | 40 Stone |

| Coal | Eikthyr | 8 min | 12 Coal |

| Tin | The Elder | 8 min | 8 Tin Ore |

| Copper | The Elder | 8 min | 8 Copper Ore |

| Iron | Bonemass | 10 min | 8 Scrap Iron |

| Silver | Moder | 12 min | 6 Silver Ore |

| Black Metal | Yagluth | 14 min | 6 Black Metal Scrap |

| Flametal | Fader | 15 min | 5 Flametal Ore |

| Bloodgold | The Frozen King | 18 min | 5 Petrified Tissue |

The Stone Mine costs 20 Wood and 20 Stone. Every other mine costs 20 Wood, 10 Stone and

10 of the ore it produces.

The boss keys match Portal Progression's, so the two mods unlock things in step. Turn

off BossGating to remove the boss requirement completely.

Ore still can't go through portals, unless another mod allows it.

Configuration

The config file is BepInEx/config/com.noodle.miningcamp.cfg. On a server, the server's

values are used. Only admins can change them.

[General]

| Setting | Default | What it does |

|---|---|---|

| AdminOnlyPlacement | off | Only admins can build or remove camps and mines. Anyone can still use a camp that's already built |

| MaxWorkersPerCamp | 3 | Most miners one camp can have, including those underground |

| MaxWorkersTotal | 12 | Most miners in the whole world |

[Work]

| Setting | Default | What it does |

|---|---|---|

| ChestAssignRange | 20 | How far from the camp a chest can be |

| MineLinkRange | 40 | How far from the camp a mine can be |

[Cost]

| Setting | Default | What it does |

|---|---|---|

| CampBuildCost | Wood 20, Stone 10, Resin 5 | What the camp costs |

| CraftingStation | workbench |

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.

Dependencies

Install these first, or the mod will not work:

denikson-BepInExPack_ValheimValheimModding-Jotunn

File & checksum

Filename
MiningCamp-1.0.2.zip
File size
50.1 KiB