MeadMakeover
Expanded character customization: easy sliders for body proportions, eye colour and tattoos, with server-controlled limits (Recommended, Custom or Unrestricted). Body by Beasty.
About this mod Author’s original text
Mead Makeover
Body by Beasty
More character. More customization. Your server, your limits.
Mead Makeover expands Valheim's character creator with easy sliders for height and body proportions, custom eye colors, tattoos, and additional body shaping while giving server owners control over how far customization can go.
Everything is cosmetic. Hitboxes, colliders, camera position, attack origins, reach, and gameplay mechanics remain unchanged.
What You Can Customize
- Height and body proportions: twelve sliders (height, chest width and depth, waist width and depth, hips width and depth, thigh thickness, shoulder width, upper-arm thickness, calf thickness and leg length) with ready-made presets. Head, hands and feet keep their size, and your feet stay on the ground.
- Eye colour: pick a swatch or mix your own colour.
- Tattoos: a first set of tattoo designs with a choice of inks, drawn on the character's skin.
- Optional body shaping: Breast size and Butt size sliders for those who want them. A server or player can switch them off (EnableShape). Worn armor limits how far they can show, so the body does not poke through.
Your look is saved with your character. Other players who have the mod see it; players without the mod see the normal character.
Server Controls / Range Policies
The slider limits are a server policy, so a server that installs the mod is never tied to anyone else's taste. Set RangePolicy in the configuration:
| RangePolicy | What it means |
|---|---|
| Recommended (default) | The ranges the mod was designed around (table below). |
| Custom | You set the minimum and maximum of every slider yourself (section Range Policy - Custom Limits). |
| Unrestricted | The widest ranges the mod supports (its technical limits). This is not unlimited: nothing ever goes past the technical limits. |
The connected server is authoritative. Install the mod on the server and set RangePolicy in the server's beastheim.meadmakeover.cfg. The server publishes its policy into the world; every player who joins uses the server's limits and ignores their own setting, so a player cannot widen a server's limits by changing their local config. If a server does not have the mod, connecting players use the Recommended ranges.
Single player and the character creator use your own RangePolicy setting, because there is no server to ask. If you build a character with ranges wider than a server allows, that server's limits apply when you join: everything is drawn clamped to them, and the character's saved values are never rewritten.
This is a cosmetic consistency tool, not anti-cheat: a modified client could publish any value, but every client with the mod clamps what it draws to the server's policy.
Ranges
Values are whole percent; Breast and Butt are steps of 0.5 cm.
| Slider | Recommended | Technical limit (Unrestricted) |
|---|---|---|
| Height | -15 / +20 | -30 / +40 |
| Chest width, Chest depth | -40 / +40 | -60 / +60 |
| Waist width, Waist depth | -40 / +40 | -60 / +60 |
| Hips width, Hips depth | -10 / +10 | -40 / +40 |
| Thigh thickness | -20 / +20 | -40 / +40 |
| Shoulder width | -20 / +20 | -40 / +40 |
| Upper-arm thickness | -20 / +20 | -40 / +40 |
| Calf thickness | -30 / +30 | -50 / +50 |
| Leg length | -15 / +20 | -30 / +40 |
| Breast size | -10 / +10 | -40 / +40 |
| Butt size | -10 / +10 | -40 / +40 |
How to Use
- Creating a character: customization is free. On the New Character screen press the Mead Makeover button (bottom right) or F6. The sliders apply to the preview as you move them; press Done in the panel, then Done on the character screen to save.
- After a character exists there is no always-on customization menu. In-world customization is an entry point that other mods or the server owner can authorize (a station, an NPC, a paid service). For testing and administration, an admin or the host can open it with a key you bind in Service / DevOpenKey (unbound by default).
Configuration
Configuration file: BepInEx/config/be
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: