Meadingful Icons
Adds identifiers to the different mead base icons in the game. Increases the maximum stack size of mead bases, configurable.
About this mod Author’s original text
Meadingful Icons
Created by OrianaVentureMod@gmail.com.
Introduction
Adds identifiers to the different mead base icons in the game. Increases the maximum stack size of mead bases, configurable.
Support Me!
Thank you to everyone who have used my mods during early access. All of your feedback and support has made the hundreds of hours sunk into these projects worth it. Even though modding has never really paid out in cash it has rewarded me with friends, community, and even more fun times! To all of you who have bought me coffees over the years, I am extremely grateful for your kindness!
If you would like to keep supporting the development and maintenance of my mods you can buy me a coffee through the image link below.
Looking for a Valhiem server? I have partnered with Survival Servers to get you 25% off with the code `VALHEIM25`! Order through the link by clicking on the image below and I will get a portion of the proceeds. You get a server to play with your friends and I can go buy some more of that sweet sweet coffee to keep the mods working!
Features
This mod adds a small identifier to the existing mead base icon so you can tell them apart. This feature has a configuration option to toggle the icon changes off that is not synced with the server. To set the default to off for your server include the config file with your modpack download.
Additionally adds a configuration for setting the maximum stack size of all mead bases controlled server side. This configuration defaults to 10. If intending to use this mod with vanilla players you must set the stack size to 1 to avoid losing items. Unmodded clients can overwrite your stored item data and reset the stack size to 1, thus losing additional items. Reducing the stack size configuration mid-game can also potentially cause loss of items, please be aware.
Installation
This mod needs to be on all clients to work properly. Config Syncing is included with Jotunn. Install on the server to enforce the same mod configuration for all players. Live changes to the configurations will not take effect until the player relogs into the world/server.
Contributing
All issues can be reported on Discord or on the project Github. To report issues please be as specific as possible and provide the following:
- Mod name and version with the issue.
- The Bepinex\Logoutput.log file when the issue occurred (Or at least a list of all other mods being used)
All feedback, ideas, and requests are welcome! You can message me at my discord Venture Gaming.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: