Mead and Monsters S2
Mod list for the Mead & Monsters Season 2 Valheim server
About this mod Author’s original text
Mead & Monsters: Season 2
The ravens have returned, and this time they carry news of a new age.
This is the official modpack for Mead & Monsters, the Valheim server run by the Blood and Wine team. Install it before joining Season 2 so your game matches the server.
What's New in Season 2
| Mod | What it adds |
|---|---|
| Odin Architecture | Bigger build pieces for grander halls, fortresses, and monuments |
| Odin Boats | New vessels to sail the seas in style |
| Seed Bed | Grow crops anywhere, regardless of biome |
| Odin Campsite | Camping gear so you can spend the night under the stars |
How to Install
- Install a mod manager such as r2modman or the app.
- Select Valheim and create a new profile.
- Install this modpack. All required mods and BepInEx download automatically.
- Launch the game from the mod manager, not directly from Steam.
- Join the server using the details shared in our Discord.
Joining the Server
- Server name: Mead & Monsters
- IP and password: posted in our Discord members-only channel
Season 1
The Season 1 world has been backed up and retired, but it is still available for anyone who wants to return to it. Send word to the team on Discord and we'll sort you out.
Troubleshooting
- Can't connect or version mismatch: make sure your mod versions match the modpack exactly. Update the pack and restart.
- Missing pieces or items: check that all four mods show as enabled in your profile.
- Still stuck: send word to the team on Discord.
Sharpen your axes, fill your horns, and let's see who earns a place in Valhalla this time!
Skål,
the Blood and Wine team
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file. In multiplayer, the host and every client need the same mods installed.
Install these first, or the mod will not work: